package com.agilemods.materiamuto.client.render.lib; import net.minecraft.client.renderer.OpenGlHelper; import org.lwjgl.opengl.GL11; public class RenderUtil { private static float lastX; private static float lastY; public static void enableBrightRendering() { float lastX = OpenGlHelper.lastBrightnessX; float lastY = OpenGlHelper.lastBrightnessY; GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_LIGHTING); GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE); GL11.glDepthMask(true); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 61680, 0); } public static void disableBrightRendering() { GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lastX, lastY); } }