package com.agilemods.materiamuto.client.render.lib;
import net.minecraft.client.renderer.OpenGlHelper;
import org.lwjgl.opengl.GL11;
public class RenderUtil {
private static float lastX;
private static float lastY;
public static void enableBrightRendering() {
float lastX = OpenGlHelper.lastBrightnessX;
float lastY = OpenGlHelper.lastBrightnessY;
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
GL11.glDepthMask(true);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 61680, 0);
}
public static void disableBrightRendering() {
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_LIGHTING);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lastX, lastY);
}
}