package sim.app.beadwire;
import sim.engine.SimState;
import sim.portrayal.*;
import sim.physics2D.*;
import sim.engine.*;
import sim.physics2D.physicalObject.*;
import sim.util.Double2D;
import java.awt.*;
public class Wire extends SimplePortrayal2D implements Steppable
{
private PhysicalObject2D po1;
private PhysicalObject2D po2;
private PhysicsState physicsState;
private double springConstant;
public Wire()
{
}
public void draw(Object object, Graphics2D graphics, DrawInfo2D info)
{
graphics.setColor(Color.black);
graphics.drawLine(0, 0, 800, 800);
}
public void step(SimState state)
{
BeadWire simBeadWire = (BeadWire)state;
simBeadWire.fieldEnvironment.setObjectLocation(this, new sim.util.Double2D(0,0));
}
}