package io.github.lucaseasedup.logit.persistence;
import java.util.Map;
import org.bukkit.entity.Player;
@Keys({
@Key(name = "hunger", constraint = KeyConstraint.NOT_EMPTY),
})
public final class HungerBarSerializer implements PersistenceSerializer
{
@Override
public void serialize(Map<String, String> data, Player player)
{
String hunger = String.valueOf(player.getFoodLevel());
data.put("hunger", hunger);
if (player.isOnline())
{
player.setFoodLevel(20);
}
}
@Override
public void unserialize(Map<String, String> data, Player player)
{
if (!player.isOnline())
return;
String hunger = data.get("hunger");
if (hunger != null)
{
player.setFoodLevel(Integer.parseInt(hunger));
}
}
}