package io.github.lucaseasedup.logit.persistence; import java.util.Map; import org.bukkit.entity.Player; @Keys({ @Key(name = "health", constraint = KeyConstraint.NOT_EMPTY), }) public final class HealthBarSerializer implements PersistenceSerializer { @Override public void serialize(Map<String, String> data, Player player) { String health = String.valueOf(player.getHealth()); data.put("health", health); if (player.isOnline()) { player.setHealth(player.getMaxHealth()); } } @Override public void unserialize(Map<String, String> data, Player player) { String health = data.get("health"); if (health != null) { if (player.isOnline()) { player.setHealth(Double.valueOf(health).intValue()); } } } }