package io.github.lucaseasedup.logit.persistence;
import java.util.Map;
import org.bukkit.entity.Player;
@Keys({
@Key(name = "health", constraint = KeyConstraint.NOT_EMPTY),
})
public final class HealthBarSerializer implements PersistenceSerializer
{
@Override
public void serialize(Map<String, String> data, Player player)
{
String health = String.valueOf(player.getHealth());
data.put("health", health);
if (player.isOnline())
{
player.setHealth(player.getMaxHealth());
}
}
@Override
public void unserialize(Map<String, String> data, Player player)
{
String health = data.get("health");
if (health != null)
{
if (player.isOnline())
{
player.setHealth(Double.valueOf(health).intValue());
}
}
}
}