/* * Copyright 2011 Tyler Blair. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and contributors and should not be interpreted as representing official policies, * either expressed or implied, of anybody else. */ package com.griefcraft.util.matchers; import com.griefcraft.util.ProtectionFinder; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.block.BlockFace; import org.bukkit.block.BlockState; import java.util.EnumSet; import java.util.Set; /** * Matches double chests */ public class DoubleChestMatcher implements ProtectionFinder.Matcher { /** * Blocks that act like double chests */ public static final Set<Material> PROTECTABLES_CHESTS = EnumSet.of(Material.CHEST, Material.TRAPPED_CHEST); /** * Possible faces around the base block that protections could be at */ public static final BlockFace[] POSSIBLE_FACES = new BlockFace[]{ BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST }; public boolean matches(ProtectionFinder finder) { BlockState baseBlockState = finder.getBaseBlock(); Block block = baseBlockState.getBlock(); // is the base block not what we want? if (!PROTECTABLES_CHESTS.contains(baseBlockState.getType())) { return false; } for (BlockFace face : POSSIBLE_FACES) { Block relative = block.getRelative(face); // we only want chests if (baseBlockState.getType() == relative.getType()) { finder.addBlock(relative); return true; } } return false; } }