package com.github.jdsjlzx.progressindicator.indicators; import android.animation.ValueAnimator; import android.graphics.Canvas; import android.graphics.Paint; import com.github.jdsjlzx.progressindicator.Indicator; import java.util.ArrayList; /** * Created by Jack on 2015/10/19. */ public class BallPulseSyncIndicator extends Indicator { float[] translateYFloats=new float[3]; @Override public void draw(Canvas canvas, Paint paint) { float circleSpacing=4; float radius=(getWidth()-circleSpacing*2)/6; float x = getWidth()/ 2-(radius*2+circleSpacing); for (int i = 0; i < 3; i++) { canvas.save(); float translateX=x+(radius*2)*i+circleSpacing*i; canvas.translate(translateX, translateYFloats[i]); canvas.drawCircle(0, 0, radius, paint); canvas.restore(); } } @Override public ArrayList<ValueAnimator> onCreateAnimators() { ArrayList<ValueAnimator> animators=new ArrayList<>(); float circleSpacing=4; float radius=(getWidth()-circleSpacing*2)/6; int[] delays=new int[]{70,140,210}; for (int i = 0; i < 3; i++) { final int index=i; ValueAnimator scaleAnim= ValueAnimator.ofFloat(getHeight()/2,getHeight()/2-radius*2,getHeight()/2); scaleAnim.setDuration(600); scaleAnim.setRepeatCount(-1); scaleAnim.setStartDelay(delays[i]); addUpdateListener(scaleAnim,new ValueAnimator.AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { translateYFloats[index] = (float) animation.getAnimatedValue(); postInvalidate(); } }); animators.add(scaleAnim); } return animators; } }