package de.sanguinik.view;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
public class GameOver extends Application {
@Override
public void start(final Stage primaryStage) {
primaryStage.setTitle("GAME OVER!");
primaryStage.setResizable(false);
Button button = new Button();
button.setText("Zurück");
button.setAlignment(Pos.BOTTOM_CENTER);
button.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent arg0) {
TitleScreen title = new TitleScreen();
title.start(primaryStage);
}
});
StackPane root = new StackPane();
root.setId("gameOverPane");
root.getChildren().add(button);
Scene scene = new Scene(root, 1024, 740);
scene.getStylesheets().add(TitleScreen.class.getResource("controls.css").toExternalForm());
scene.getStylesheets().add(
GameOver.class.getResource("GameOver.css").toExternalForm());
primaryStage.setScene(scene);
primaryStage.show();
}
}