package de.sanguinik.view; import javafx.application.Application; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.geometry.Pos; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.layout.StackPane; import javafx.stage.Stage; public class GameOver extends Application { @Override public void start(final Stage primaryStage) { primaryStage.setTitle("GAME OVER!"); primaryStage.setResizable(false); Button button = new Button(); button.setText("Zurück"); button.setAlignment(Pos.BOTTOM_CENTER); button.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent arg0) { TitleScreen title = new TitleScreen(); title.start(primaryStage); } }); StackPane root = new StackPane(); root.setId("gameOverPane"); root.getChildren().add(button); Scene scene = new Scene(root, 1024, 740); scene.getStylesheets().add(TitleScreen.class.getResource("controls.css").toExternalForm()); scene.getStylesheets().add( GameOver.class.getResource("GameOver.css").toExternalForm()); primaryStage.setScene(scene); primaryStage.show(); } }