package io.github.lonamiwebs.klooni.game; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.scenes.scene2d.ui.Label; import com.badlogic.gdx.utils.Array; import java.util.Iterator; import io.github.lonamiwebs.klooni.Klooni; public class BonusParticleHandler { private final Array<BonusParticle> particles; private final Label.LabelStyle labelStyle; public BonusParticleHandler(final Klooni game) { labelStyle = new Label.LabelStyle(); labelStyle.font = game.skin.getFont("font_bonus"); particles = new Array<BonusParticle>(); } public void addBonus(final Vector2 pos, final int score) { particles.add(new BonusParticle(pos, score, labelStyle)); } public void run(final Batch batch) { BonusParticle particle; Iterator<BonusParticle> iterator = particles.iterator(); while (iterator.hasNext()) { particle = iterator.next(); particle.run(batch); if (particle.done()) iterator.remove(); } } }