package io.github.lonamiwebs.klooni.game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.math.Interpolation;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import io.github.lonamiwebs.klooni.Klooni;
class BonusParticle {
private Label label;
private float lifetime;
private final static float SPEED = 1f;
BonusParticle(final Vector2 pos, final int score, final Label.LabelStyle style) {
label = new Label("+"+score, style);
label.setBounds(pos.x, pos.y, 0, 0);
}
void run(final Batch batch) {
// Update
lifetime += SPEED * Gdx.graphics.getDeltaTime();
if (lifetime > 1f)
lifetime = 1f;
// Render
label.setColor(Klooni.theme.bonus);
label.setFontScale(Interpolation.elasticOut.apply(0f, 1f, lifetime));
float opacity = Interpolation.linear.apply(1f, 0f, lifetime);
label.draw(batch, opacity);
}
boolean done() {
return lifetime >= 1f;
}
}