/*
* (C) Copyright 2015-2017 Richard Greenlees
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
package org.joml;
import java.io.Externalizable;
import java.io.IOException;
import java.io.ObjectInput;
import java.io.ObjectOutput;
//#ifdef __HAS_NIO__
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
//#endif
import java.text.DecimalFormat;
import java.text.NumberFormat;
/**
* Contains the definition of a Vector comprising 4 ints and associated
* transformations.
*
* @author Richard Greenlees
* @author Kai Burjack
* @author Hans Uhlig
*/
public class Vector4i implements Externalizable, Vector4ic {
private final class Proxy implements Vector4ic {
private final Vector4ic delegate;
Proxy(Vector4ic delegate) {
this.delegate = delegate;
}
public int x() {
return delegate.x();
}
public int y() {
return delegate.y();
}
public int z() {
return delegate.z();
}
public int w() {
return delegate.w();
}
//#ifdef __HAS_NIO__
public IntBuffer get(IntBuffer buffer) {
return delegate.get(buffer);
}
public IntBuffer get(int index, IntBuffer buffer) {
return delegate.get(index, buffer);
}
public ByteBuffer get(ByteBuffer buffer) {
return delegate.get(buffer);
}
public ByteBuffer get(int index, ByteBuffer buffer) {
return delegate.get(index, buffer);
}
//#endif
public Vector4i sub(Vector4ic v, Vector4i dest) {
return delegate.sub(v, dest);
}
public Vector4i sub(int x, int y, int z, int w, Vector4i dest) {
return delegate.sub(x, y, z, w, dest);
}
public Vector4i add(Vector4ic v, Vector4i dest) {
return delegate.add(v, dest);
}
public Vector4i add(int x, int y, int z, int w, Vector4i dest) {
return delegate.add(x, y, z, w, dest);
}
public Vector4i mul(Vector4ic v, Vector4i dest) {
return delegate.mul(v, dest);
}
public Vector4i div(Vector4ic v, Vector4i dest) {
return delegate.div(v, dest);
}
public Vector4i mul(float scalar, Vector4i dest) {
return delegate.mul(scalar, dest);
}
public Vector4i div(float scalar, Vector4i dest) {
return delegate.div(scalar, dest);
}
public long lengthSquared() {
return delegate.lengthSquared();
}
public double length() {
return delegate.length();
}
public double distance(Vector4ic v) {
return delegate.distance(v);
}
public double distance(int x, int y, int z, int w) {
return delegate.distance(x, y, z, w);
}
public int distanceSquared(Vector4ic v) {
return delegate.distanceSquared(v);
}
public int distanceSquared(int x, int y, int z, int w) {
return delegate.distanceSquared(x, y, z, w);
}
public int dot(Vector4ic v) {
return delegate.dot(v);
}
public Vector4i negate(Vector4i dest) {
return delegate.negate(dest);
}
}
private static final long serialVersionUID = 1L;
/**
* The x component of the vector.
*/
public int x;
/**
* The y component of the vector.
*/
public int y;
/**
* The z component of the vector.
*/
public int z;
/**
* The w component of the vector.
*/
public int w;
/**
* Create a new {@link Vector4i} of <code>(0, 0, 0, 1)</code>.
*/
public Vector4i() {
this.w = 1;
}
/**
* Create a new {@link Vector4i} with the same values as <code>v</code>.
*
* @param v
* the {@link Vector4ic} to copy the values from
*/
public Vector4i(Vector4ic v) {
if (v instanceof Vector4i) {
MemUtil.INSTANCE.copy((Vector4i) v, this);
} else {
this.x = v.x();
this.y = v.y();
this.z = v.z();
this.w = v.w();
}
}
/**
* Create a new {@link Vector4i} with the first three components from the
* given <code>v</code> and the given <code>w</code>.
*
* @param v
* the {@link Vector3ic}
* @param w
* the w component
*/
public Vector4i(Vector3ic v, int w) {
this.x = v.x();
this.y = v.y();
this.z = v.z();
this.w = w;
}
/**
* Create a new {@link Vector4i} with the first two components from the
* given <code>v</code> and the given <code>z</code>, and <code>w</code>.
*
* @param v
* the {@link Vector2ic}
* @param z
* the z component
* @param w
* the w component
*/
public Vector4i(Vector2ic v, int z, int w) {
this.x = v.x();
this.y = v.y();
this.z = z;
this.w = w;
}
/**
* Create a new {@link Vector4i} and initialize all four components with the
* given value.
*
* @param s
* scalar value of all four components
*/
public Vector4i(int s) {
MemUtil.INSTANCE.broadcast(s, this);
}
/**
* Create a new {@link Vector4i} with the given component values.
*
* @param x
* the x component
* @param y
* the y component
* @param z
* the z component
* @param w
* the w component
*/
public Vector4i(int x, int y, int z, int w) {
this.x = x;
this.y = y;
this.z = z;
this.w = w;
}
//#ifdef __HAS_NIO__
/**
* Create a new {@link Vector4i} and read this vector from the supplied
* {@link ByteBuffer} at the current buffer
* {@link ByteBuffer#position() position}.
* <p>
* This method will not increment the position of the given ByteBuffer.
* <p>
* In order to specify the offset into the ByteBuffer at which the vector is
* read, use {@link #Vector4i(int, ByteBuffer)}, taking the absolute
* position as parameter.
*
* @see #Vector4i(int, ByteBuffer)
*
* @param buffer
* values will be read in <tt>x, y, z, w</tt> order
*/
public Vector4i(ByteBuffer buffer) {
this(buffer.position(), buffer);
}
/**
* Create a new {@link Vector4i} and read this vector from the supplied
* {@link ByteBuffer} starting at the specified absolute buffer
* position/index.
* <p>
* This method will not increment the position of the given ByteBuffer.
*
* @param index
* the absolute position into the ByteBuffer
* @param buffer
* values will be read in <tt>x, y, z, w</tt> order
*/
public Vector4i(int index, ByteBuffer buffer) {
MemUtil.INSTANCE.get(this, index, buffer);
}
/**
* Create a new {@link Vector4i} and read this vector from the supplied
* {@link IntBuffer} at the current buffer
* {@link IntBuffer#position() position}.
* <p>
* This method will not increment the position of the given IntBuffer.
* <p>
* In order to specify the offset into the IntBuffer at which the vector is
* read, use {@link #Vector4i(int, IntBuffer)}, taking the absolute position
* as parameter.
*
* @see #Vector4i(int, IntBuffer)
*
* @param buffer
* values will be read in <tt>x, y, z, w</tt> order
*/
public Vector4i(IntBuffer buffer) {
this(buffer.position(), buffer);
}
/**
* Create a new {@link Vector4i} and read this vector from the supplied
* {@link IntBuffer} starting at the specified absolute buffer
* position/index.
* <p>
* This method will not increment the position of the given IntBuffer.
*
* @param index
* the absolute position into the IntBuffer
* @param buffer
* values will be read in <tt>x, y, z, w</tt> order
*/
public Vector4i(int index, IntBuffer buffer) {
MemUtil.INSTANCE.get(this, index, buffer);
}
//#endif
/* (non-Javadoc)
* @see org.joml.Vector4ic#x()
*/
public int x() {
return this.x;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#y()
*/
public int y() {
return this.y;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#z()
*/
public int z() {
return this.z;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#w()
*/
public int w() {
return this.w;
}
/**
* Set this {@link Vector4i} to the values of the given <code>v</code>.
*
* @param v
* the vector whose values will be copied into this
* @return this
*/
public Vector4i set(Vector4ic v) {
if (v instanceof Vector4i) {
MemUtil.INSTANCE.copy((Vector4i) v, this);
} else {
this.x = v.x();
this.y = v.y();
this.z = v.z();
this.w = v.w();
}
return this;
}
/**
* Set the first three components of this to the components of
* <code>v</code> and the last component to <code>w</code>.
*
* @param v
* the {@link Vector3ic} to copy
* @param w
* the w component
* @return this
*/
public Vector4i set(Vector3ic v, int w) {
this.x = v.x();
this.y = v.y();
this.z = v.z();
this.w = w;
return this;
}
/**
* Sets the first two components of this to the components of given
* <code>v</code> and last two components to the given <code>z</code>, and
* <code>w</code>.
*
* @param v
* the {@link Vector2ic}
* @param z
* the z component
* @param w
* the w component
* @return this
*/
public Vector4i set(Vector2ic v, int z, int w) {
this.x = v.x();
this.y = v.y();
this.z = z;
this.w = w;
return this;
}
/**
* Set the x, y, z, and w components to the supplied value.
*
* @param s
* the value of all four components
* @return this
*/
public Vector4i set(int s) {
MemUtil.INSTANCE.broadcast(s, this);
return this;
}
/**
* Set the x, y, z, and w components to the supplied values.
*
* @param x
* the x component
* @param y
* the y component
* @param z
* the z component
* @param w
* the w component
* @return this
*/
public Vector4i set(int x, int y, int z, int w) {
this.x = x;
this.y = y;
this.z = z;
this.w = w;
return this;
}
//#ifdef __HAS_NIO__
/**
* Read this vector from the supplied {@link ByteBuffer} at the current
* buffer {@link ByteBuffer#position() position}.
* <p>
* This method will not increment the position of the given ByteBuffer.
* <p>
* In order to specify the offset into the ByteBuffer at which the vector is
* read, use {@link #set(int, ByteBuffer)}, taking the absolute position as
* parameter.
*
* @see #set(int, ByteBuffer)
*
* @param buffer
* values will be read in <tt>x, y, z, w</tt> order
* @return this
*/
public Vector4i set(ByteBuffer buffer) {
return set(buffer.position(), buffer);
}
/**
* Read this vector from the supplied {@link ByteBuffer} starting at the
* specified absolute buffer position/index.
* <p>
* This method will not increment the position of the given ByteBuffer.
*
* @param index
* the absolute position into the ByteBuffer
* @param buffer
* values will be read in <tt>x, y, z, w</tt> order
* @return this
*/
public Vector4i set(int index, ByteBuffer buffer) {
MemUtil.INSTANCE.get(this, index, buffer);
return this;
}
/**
* Read this vector from the supplied {@link IntBuffer} at the current
* buffer {@link IntBuffer#position() position}.
* <p>
* This method will not increment the position of the given IntBuffer.
* <p>
* In order to specify the offset into the IntBuffer at which the vector is
* read, use {@link #set(int, IntBuffer)}, taking the absolute position as
* parameter.
*
* @see #set(int, IntBuffer)
*
* @param buffer
* values will be read in <tt>x, y, z, w</tt> order
* @return this
*/
public Vector4i set(IntBuffer buffer) {
return set(buffer.position(), buffer);
}
/**
* Read this vector from the supplied {@link IntBuffer} starting at the
* specified absolute buffer position/index.
* <p>
* This method will not increment the position of the given IntBuffer.
*
* @param index
* the absolute position into the IntBuffer
* @param buffer
* values will be read in <tt>x, y, z, w</tt> order
* @return this
*/
public Vector4i set(int index, IntBuffer buffer) {
MemUtil.INSTANCE.get(this, index, buffer);
return this;
}
//#endif
/**
* Set the value of the specified component of this vector.
*
* @param component
* the component whose value to set, within <tt>[0..3]</tt>
* @param value
* the value to set
* @return this
* @throws IllegalArgumentException if <code>component</code> is not within <tt>[0..3]</tt>
*/
public Vector4i setComponent(int component, int value) throws IllegalArgumentException {
switch (component) {
case 0:
x = value;
break;
case 1:
y = value;
break;
case 2:
z = value;
break;
case 3:
w = value;
break;
default:
throw new IllegalArgumentException();
}
return this;
}
//#ifdef __HAS_NIO__
/* (non-Javadoc)
* @see org.joml.Vector4ic#get(java.nio.IntBuffer)
*/
public IntBuffer get(IntBuffer buffer) {
return get(buffer.position(), buffer);
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#get(int, java.nio.IntBuffer)
*/
public IntBuffer get(int index, IntBuffer buffer) {
MemUtil.INSTANCE.put(this, index, buffer);
return buffer;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#get(java.nio.ByteBuffer)
*/
public ByteBuffer get(ByteBuffer buffer) {
return get(buffer.position(), buffer);
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#get(int, java.nio.ByteBuffer)
*/
public ByteBuffer get(int index, ByteBuffer buffer) {
MemUtil.INSTANCE.put(this, index, buffer);
return buffer;
}
//#endif
/**
* Subtract the supplied vector from this one.
*
* @param v
* the vector to subtract
* @return this
*/
public Vector4i sub(Vector4ic v) {
x -= v.x();
y -= v.y();
z -= v.z();
w -= v.w();
return this;
}
/**
* Subtract <tt>(x, y, z, w)</tt> from this.
*
* @param x
* the x component to subtract
* @param y
* the y component to subtract
* @param z
* the z component to subtract
* @param w
* the w component to subtract
* @return this
*/
public Vector4i sub(int x, int y, int z, int w) {
this.x -= x;
this.y -= y;
this.z -= z;
this.w -= w;
return this;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#sub(org.joml.Vector4ic, org.joml.Vector4i)
*/
public Vector4i sub(Vector4ic v, Vector4i dest) {
dest.x = x - v.x();
dest.y = y - v.y();
dest.z = z - v.z();
dest.w = w - v.w();
return dest;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#sub(int, int, int, int, org.joml.Vector4i)
*/
public Vector4i sub(int x, int y, int z, int w, Vector4i dest) {
dest.x = this.x - x;
dest.y = this.y - y;
dest.z = this.z - z;
dest.w = this.w - w;
return dest;
}
/**
* Add the supplied vector to this one.
*
* @param v
* the vector to add
* @return this
*/
public Vector4i add(Vector4ic v) {
x += v.x();
y += v.y();
z += v.z();
w += v.w();
return this;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#add(org.joml.Vector4ic, org.joml.Vector4i)
*/
public Vector4i add(Vector4ic v, Vector4i dest) {
dest.x = x + v.x();
dest.y = y + v.y();
dest.z = z + v.z();
dest.w = w + v.w();
return dest;
}
/**
* Increment the components of this vector by the given values.
*
* @param x
* the x component to add
* @param y
* the y component to add
* @param z
* the z component to add
* @param w
* the w component to add
* @return this
*/
public Vector4i add(int x, int y, int z, int w) {
this.x += x;
this.y += y;
this.z += z;
this.w += w;
return this;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#add(int, int, int, int, org.joml.Vector4i)
*/
public Vector4i add(int x, int y, int z, int w, Vector4i dest) {
dest.x = this.x + x;
dest.y = this.y + y;
dest.z = this.z + z;
dest.w = this.w + w;
return dest;
}
/**
* Multiply this Vector4i component-wise by another Vector4i.
*
* @param v
* the other vector
* @return this
*/
public Vector4i mul(Vector4ic v) {
x *= v.x();
y *= v.y();
z *= v.z();
w *= v.w();
return this;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#mul(org.joml.Vector4ic, org.joml.Vector4i)
*/
public Vector4i mul(Vector4ic v, Vector4i dest) {
dest.x = x * v.x();
dest.y = y * v.y();
dest.z = z * v.z();
dest.w = w * v.w();
return dest;
}
/**
* Divide this Vector4i component-wise by another Vector4i.
*
* @param v
* the vector to divide by
* @return this
*/
public Vector4i div(Vector4ic v) {
x /= v.x();
y /= v.y();
z /= v.z();
w /= v.w();
return this;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#div(org.joml.Vector4ic, org.joml.Vector4i)
*/
public Vector4i div(Vector4ic v, Vector4i dest) {
dest.x = x / v.x();
dest.y = y / v.y();
dest.z = z / v.z();
dest.w = w / v.w();
return dest;
}
/**
* Multiply all components of this {@link Vector4i} by the given scalar
* value.
*
* @param scalar
* the scalar to multiply by
* @return this
*/
public Vector4i mul(float scalar) {
x *= scalar;
y *= scalar;
z *= scalar;
w *= scalar;
return this;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#mul(float, org.joml.Vector4i)
*/
public Vector4i mul(float scalar, Vector4i dest) {
dest.x = (int) (x * scalar);
dest.y = (int) (y * scalar);
dest.z = (int) (z * scalar);
dest.w = (int) (w * scalar);
return dest;
}
/**
* Divide all components of this {@link Vector4i} by the given scalar value.
*
* @param scalar
* the scalar to divide by
* @return this
*/
public Vector4i div(int scalar) {
x /= scalar;
y /= scalar;
z /= scalar;
w /= scalar;
return this;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#div(float, org.joml.Vector4i)
*/
public Vector4i div(float scalar, Vector4i dest) {
dest.x = (int) (x / scalar);
dest.y = (int) (y / scalar);
dest.z = (int) (z / scalar);
dest.w = (int) (w / scalar);
return dest;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#lengthSquared()
*/
public long lengthSquared() {
return x * x + y * y + z * z + w * w;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#length()
*/
public double length() {
return Math.sqrt(lengthSquared());
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#distance(org.joml.Vector4i)
*/
public double distance(Vector4ic v) {
return Math.sqrt(distanceSquared(v));
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#distance(int, int, int, int)
*/
public double distance(int x, int y, int z, int w) {
return Math.sqrt(distanceSquared(x, y, z, w));
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#distanceSquared(org.joml.Vector4ic)
*/
public int distanceSquared(Vector4ic v) {
int dx = this.x - v.x();
int dy = this.y - v.y();
int dz = this.z - v.z();
int dw = this.w - v.w();
return dx * dx + dy * dy + dz * dz + dw * dw;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#distanceSquared(int, int, int, int)
*/
public int distanceSquared(int x, int y, int z, int w) {
int dx = this.x - x;
int dy = this.y - y;
int dz = this.z - z;
int dw = this.w - w;
return dx * dx + dy * dy + dz * dz + dw * dw;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#dot(org.joml.Vector4ic)
*/
public int dot(Vector4ic v) {
return x * v.x() + y * v.y() + z * v.z() + w * v.w();
}
/**
* Set all components to zero.
*
* @return this
*/
public Vector4i zero() {
MemUtil.INSTANCE.zero(this);
return this;
}
/**
* Negate this vector.
*
* @return this
*/
public Vector4i negate() {
x = -x;
y = -y;
z = -z;
w = -w;
return this;
}
/* (non-Javadoc)
* @see org.joml.Vector4ic#negate(org.joml.Vector4i)
*/
public Vector4i negate(Vector4i dest) {
dest.x = -x;
dest.y = -y;
dest.z = -z;
dest.w = -w;
return dest;
}
/**
* Return a string representation of this vector.
* <p>
* This method creates a new {@link DecimalFormat} on every invocation with the format string "<tt>0.000E0;-</tt>".
*
* @return the string representation
*/
public String toString() {
return Runtime.formatNumbers(toString(Options.NUMBER_FORMAT));
}
/**
* Return a string representation of this quaternion by formatting the vector components with the given {@link NumberFormat}.
*
* @param formatter
* the {@link NumberFormat} used to format the vector components with
* @return the string representation
*/
public String toString(NumberFormat formatter) {
return "(" + formatter.format(x) + " " + formatter.format(y) + " " + formatter.format(z) + " " + formatter.format(w) + ")";
}
public void writeExternal(ObjectOutput out) throws IOException {
out.writeInt(x);
out.writeInt(y);
out.writeInt(z);
out.writeInt(w);
}
public void readExternal(ObjectInput in) throws IOException, ClassNotFoundException {
x = in.readInt();
y = in.readInt();
z = in.readInt();
w = in.readInt();
}
/**
* Set the components of this vector to be the component-wise minimum of
* this and the other vector.
*
* @param v
* the other vector
* @return this
*/
public Vector4i min(Vector4ic v) {
this.x = Math.min(x, v.x());
this.y = Math.min(y, v.y());
this.z = Math.min(z, v.z());
this.w = Math.min(w, v.w());
return this;
}
/**
* Set the components of this vector to be the component-wise maximum of
* this and the other vector.
*
* @param v
* the other vector
* @return this
*/
public Vector4i max(Vector4ic v) {
this.x = Math.max(x, v.x());
this.y = Math.max(y, v.y());
this.z = Math.max(z, v.z());
this.w = Math.min(w, v.w());
return this;
}
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + x;
result = prime * result + y;
result = prime * result + z;
result = prime * result + w;
return result;
}
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
Vector4i other = (Vector4i) obj;
if (x != other.x) {
return false;
}
if (y != other.y) {
return false;
}
if (z != other.z) {
return false;
}
if (w != other.w) {
return false;
}
return true;
}
/**
* Create a new immutable view of this {@link Vector4i}.
* <p>
* The observable state of the returned object is the same as that of <code>this</code>, but casting
* the returned object to Vector4i will not be possible.
* <p>
* This method allocates a new instance of a class implementing Vector4ic on every call.
*
* @return the immutable instance
*/
public Vector4ic toImmutable() {
if (!Options.DEBUG)
return this;
return new Proxy(this);
}
}