/* * (C) Copyright 2015-2017 Richard Greenlees * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ package org.joml; import java.io.Externalizable; import java.io.IOException; import java.io.ObjectInput; import java.io.ObjectOutput; //#ifdef __HAS_NIO__ import java.nio.ByteBuffer; import java.nio.IntBuffer; //#endif import java.text.DecimalFormat; import java.text.NumberFormat; /** * Contains the definition of a Vector comprising 3 ints and associated * transformations. * * @author Richard Greenlees * @author Kai Burjack * @author Hans Uhlig */ public class Vector3i implements Externalizable, Vector3ic { private final class Proxy implements Vector3ic { private final Vector3ic delegate; Proxy(Vector3ic delegate) { this.delegate = delegate; } public int x() { return delegate.x(); } public int y() { return delegate.y(); } public int z() { return delegate.z(); } //#ifdef __HAS_NIO__ public IntBuffer get(IntBuffer buffer) { return delegate.get(buffer); } public IntBuffer get(int index, IntBuffer buffer) { return delegate.get(index, buffer); } public ByteBuffer get(ByteBuffer buffer) { return delegate.get(buffer); } public ByteBuffer get(int index, ByteBuffer buffer) { return delegate.get(index, buffer); } //#endif public Vector3i sub(Vector3ic v, Vector3i dest) { return delegate.sub(v, dest); } public Vector3i sub(int x, int y, int z, Vector3i dest) { return delegate.sub(x, y, z, dest); } public Vector3i add(Vector3ic v, Vector3i dest) { return delegate.add(v, dest); } public Vector3i add(int x, int y, int z, Vector3i dest) { return delegate.add(x, y, z, dest); } public Vector3i mul(int scalar, Vector3i dest) { return delegate.mul(scalar, dest); } public Vector3i mul(Vector3ic v, Vector3i dest) { return delegate.mul(v, dest); } public Vector3i mul(int x, int y, int z, Vector3i dest) { return delegate.mul(x, y, z, dest); } public long lengthSquared() { return delegate.lengthSquared(); } public double length() { return delegate.length(); } public double distance(Vector3ic v) { return delegate.distance(v); } public double distance(int x, int y, int z) { return delegate.distance(x, y, z); } public long distanceSquared(Vector3ic v) { return delegate.distanceSquared(v); } public long distanceSquared(int x, int y, int z) { return delegate.distanceSquared(x, y, z); } public Vector3i negate(Vector3i dest) { return delegate.negate(dest); } } private static final long serialVersionUID = 1L; /** * The x component of the vector. */ public int x; /** * The y component of the vector. */ public int y; /** * The z component of the vector. */ public int z; /** * Create a new {@link Vector3i} of <tt>(0, 0, 0)</tt>. */ public Vector3i() { } /** * Create a new {@link Vector3i} and initialize all three components with * the given value. * * @param d * the value of all three components */ public Vector3i(int d) { this(d, d, d); } /** * Create a new {@link Vector3i} with the given component values. * * @param x * the value of x * @param y * the value of y * @param z * the value of z */ public Vector3i(int x, int y, int z) { this.x = x; this.y = y; this.z = z; } /** * Create a new {@link Vector3i} with the same values as <code>v</code>. * * @param v * the {@link Vector3ic} to copy the values from */ public Vector3i(Vector3ic v) { this.x = v.x(); this.y = v.y(); this.z = v.z(); } /** * Create a new {@link Vector3i} with the first two components from the * given <code>v</code> and the given <code>z</code> * * @param v * the {@link Vector2ic} to copy the values from * @param z * the z component */ public Vector3i(Vector2ic v, int z) { this.x = v.x(); this.y = v.y(); this.z = z; } //#ifdef __HAS_NIO__ /** * Create a new {@link Vector3i} and read this vector from the supplied * {@link ByteBuffer} at the current buffer * {@link ByteBuffer#position() position}. * <p> * This method will not increment the position of the given ByteBuffer. * <p> * In order to specify the offset into the ByteBuffer at which the vector is * read, use {@link #Vector3i(int, ByteBuffer)}, taking the absolute * position as parameter. * * @see #Vector3i(int, ByteBuffer) * * @param buffer * values will be read in <tt>x, y, z</tt> order */ public Vector3i(ByteBuffer buffer) { this(buffer.position(), buffer); } /** * Create a new {@link Vector3i} and read this vector from the supplied * {@link ByteBuffer} starting at the specified absolute buffer * position/index. * <p> * This method will not increment the position of the given ByteBuffer. * * @param index * the absolute position into the ByteBuffer * @param buffer * values will be read in <tt>x, y, z</tt> order */ public Vector3i(int index, ByteBuffer buffer) { MemUtil.INSTANCE.get(this, index, buffer); } /** * Create a new {@link Vector3i} and read this vector from the supplied * {@link IntBuffer} at the current buffer * {@link IntBuffer#position() position}. * <p> * This method will not increment the position of the given IntBuffer. * <p> * In order to specify the offset into the IntBuffer at which the vector is * read, use {@link #Vector3i(int, IntBuffer)}, taking the absolute position * as parameter. * * @see #Vector3i(int, IntBuffer) * * @param buffer * values will be read in <tt>x, y, z</tt> order */ public Vector3i(IntBuffer buffer) { this(buffer.position(), buffer); } /** * Create a new {@link Vector3i} and read this vector from the supplied * {@link IntBuffer} starting at the specified absolute buffer * position/index. * <p> * This method will not increment the position of the given IntBuffer. * * @param index * the absolute position into the IntBuffer * @param buffer * values will be read in <tt>x, y, z</tt> order */ public Vector3i(int index, IntBuffer buffer) { MemUtil.INSTANCE.get(this, index, buffer); } //#endif /* (non-Javadoc) * @see org.joml.Vector3ic#x() */ public int x() { return this.x; } /* (non-Javadoc) * @see org.joml.Vector3ic#y() */ public int y() { return this.y; } /* (non-Javadoc) * @see org.joml.Vector3ic#z() */ public int z() { return this.z; } /** * Set the x, y and z components to match the supplied vector. * * @param v * contains the values of x, y and z to set * @return this */ public Vector3i set(Vector3ic v) { x = v.x(); y = v.y(); z = v.z(); return this; } /** * Set the x, y and z components to match the supplied vector. * <p> * Note that due to the given vector <code>v</code> storing the components * in double-precision, there is the possibility to lose precision. * * @param v * contains the values of x, y and z to set * @return this */ public Vector3i set(Vector3dc v) { x = (int) v.x(); y = (int) v.y(); z = (int) v.z(); return this; } /** * Set the first two components from the given <code>v</code> and the z * component from the given <code>z</code> * * @param v * the {@link Vector2ic} to copy the values from * @param z * the z component * @return this */ public Vector3i set(Vector2ic v, int z) { this.x = v.x(); this.y = v.y(); this.z = z; return this; } /** * Set the x, y, and z components to the supplied value. * * @param d * the value of all three components * @return this */ public Vector3i set(int d) { return set(d, d, d); } /** * Set the x, y and z components to the supplied values. * * @param x * the x component * @param y * the y component * @param z * the z component * @return this */ public Vector3i set(int x, int y, int z) { this.x = x; this.y = y; this.z = z; return this; } //#ifdef __HAS_NIO__ /** * Read this vector from the supplied {@link ByteBuffer} at the current * buffer {@link ByteBuffer#position() position}. * <p> * This method will not increment the position of the given ByteBuffer. * <p> * In order to specify the offset into the ByteBuffer at which the vector is * read, use {@link #set(int, ByteBuffer)}, taking the absolute position as * parameter. * * @see #set(int, ByteBuffer) * * @param buffer * values will be read in <tt>x, y, z</tt> order * @return this */ public Vector3i set(ByteBuffer buffer) { return set(buffer.position(), buffer); } /** * Read this vector from the supplied {@link ByteBuffer} starting at the * specified absolute buffer position/index. * <p> * This method will not increment the position of the given ByteBuffer. * * @param index * the absolute position into the ByteBuffer * @param buffer * values will be read in <tt>x, y, z</tt> order * @return this */ public Vector3i set(int index, ByteBuffer buffer) { MemUtil.INSTANCE.get(this, index, buffer); return this; } /** * Read this vector from the supplied {@link IntBuffer} at the current * buffer {@link IntBuffer#position() position}. * <p> * This method will not increment the position of the given IntBuffer. * <p> * In order to specify the offset into the IntBuffer at which the vector is * read, use {@link #set(int, IntBuffer)}, taking the absolute position as * parameter. * * @see #set(int, IntBuffer) * * @param buffer * values will be read in <tt>x, y, z</tt> order * @return this */ public Vector3i set(IntBuffer buffer) { return set(buffer.position(), buffer); } /** * Read this vector from the supplied {@link IntBuffer} starting at the * specified absolute buffer position/index. * <p> * This method will not increment the position of the given IntBuffer. * * @param index * the absolute position into the IntBuffer * @param buffer * values will be read in <tt>x, y, z</tt> order * @return this */ public Vector3i set(int index, IntBuffer buffer) { MemUtil.INSTANCE.get(this, index, buffer); return this; } //#endif /** * Set the value of the specified component of this vector. * * @param component * the component whose value to set, within <tt>[0..2]</tt> * @param value * the value to set * @return this * @throws IllegalArgumentException if <code>component</code> is not within <tt>[0..2]</tt> */ public Vector3i setComponent(int component, int value) throws IllegalArgumentException { switch (component) { case 0: x = value; break; case 1: y = value; break; case 2: z = value; break; default: throw new IllegalArgumentException(); } return this; } //#ifdef __HAS_NIO__ /* (non-Javadoc) * @see org.joml.Vector3ic#get(java.nio.IntBuffer) */ public IntBuffer get(IntBuffer buffer) { return get(buffer.position(), buffer); } /* (non-Javadoc) * @see org.joml.Vector3ic#get(int, java.nio.IntBuffer) */ public IntBuffer get(int index, IntBuffer buffer) { MemUtil.INSTANCE.put(this, index, buffer); return buffer; } /* (non-Javadoc) * @see org.joml.Vector3ic#get(java.nio.ByteBuffer) */ public ByteBuffer get(ByteBuffer buffer) { return get(buffer.position(), buffer); } /* (non-Javadoc) * @see org.joml.Vector3ic#get(int, java.nio.ByteBuffer) */ public ByteBuffer get(int index, ByteBuffer buffer) { MemUtil.INSTANCE.put(this, index, buffer); return buffer; } //#endif /** * Subtract the supplied vector from this one and store the result in * <code>this</code>. * * @param v * the vector to subtract * @return this */ public Vector3i sub(Vector3ic v) { x -= v.x(); y -= v.y(); z -= v.z(); return this; } /* (non-Javadoc) * @see org.joml.Vector3ic#sub(org.joml.Vector3ic, org.joml.Vector3i) */ public Vector3i sub(Vector3ic v, Vector3i dest) { dest.x = x - v.x(); dest.y = y - v.y(); dest.z = z - v.z(); return dest; } /** * Decrement the components of this vector by the given values. * * @param x * the x component to subtract * @param y * the y component to subtract * @param z * the z component to subtract * @return this */ public Vector3i sub(int x, int y, int z) { this.x -= x; this.y -= y; this.z -= z; return this; } /* (non-Javadoc) * @see org.joml.Vector3ic#sub(int, int, int, org.joml.Vector3i) */ public Vector3i sub(int x, int y, int z, Vector3i dest) { dest.x = this.x - x; dest.y = this.y - y; dest.z = this.z - z; return dest; } /** * Add the supplied vector to this one. * * @param v * the vector to add * @return this */ public Vector3i add(Vector3ic v) { x += v.x(); y += v.y(); z += v.z(); return this; } /* (non-Javadoc) * @see org.joml.Vector3ic#add(org.joml.Vector3ic, org.joml.Vector3i) */ public Vector3i add(Vector3ic v, Vector3i dest) { dest.x = x + v.x(); dest.y = y + v.y(); dest.z = z + v.z(); return dest; } /** * Increment the components of this vector by the given values. * * @param x * the x component to add * @param y * the y component to add * @param z * the z component to add * @return this */ public Vector3i add(int x, int y, int z) { this.x += x; this.y += y; this.z += z; return this; } /* (non-Javadoc) * @see org.joml.Vector3ic#add(int, int, int, org.joml.Vector3i) */ public Vector3i add(int x, int y, int z, Vector3i dest) { dest.x = this.x + x; dest.y = this.y + y; dest.z = this.z + z; return dest; } /** * Multiply all components of this {@link Vector3i} by the given scalar * value. * * @param scalar * the scalar to multiply this vector by * @return this */ public Vector3i mul(int scalar) { x *= scalar; y *= scalar; z *= scalar; return this; } /* (non-Javadoc) * @see org.joml.Vector3ic#mul(int, org.joml.Vector3i) */ public Vector3i mul(int scalar, Vector3i dest) { dest.x = x * scalar; dest.y = y * scalar; dest.y = z * scalar; return dest; } /** * Add the supplied vector by this one. * * @param v * the vector to multiply * @return this */ public Vector3i mul(Vector3ic v) { x += v.x(); y += v.y(); z += v.z(); return this; } /* (non-Javadoc) * @see org.joml.Vector3ic#mul(org.joml.Vector3ic, org.joml.Vector3i) */ public Vector3i mul(Vector3ic v, Vector3i dest) { dest.x = x * v.x(); dest.y = y * v.y(); dest.z = z * v.z(); return dest; } /** * Multiply the components of this vector by the given values. * * @param x * the x component to multiply * @param y * the y component to multiply * @param z * the z component to multiply * @return this */ public Vector3i mul(int x, int y, int z) { this.x *= x; this.y *= y; this.z *= z; return this; } /* (non-Javadoc) * @see org.joml.Vector3ic#mul(int, int, int, org.joml.Vector3i) */ public Vector3i mul(int x, int y, int z, Vector3i dest) { dest.x = this.x * x; dest.y = this.y * y; dest.z = this.z * z; return dest; } /* (non-Javadoc) * @see org.joml.Vector3ic#lengthSquared() */ public long lengthSquared() { return x * x + y * y + z * z; } /* (non-Javadoc) * @see org.joml.Vector3ic#length() */ public double length() { return Math.sqrt(lengthSquared()); } /* (non-Javadoc) * @see org.joml.Vector3ic#distance(org.joml.Vector3ic) */ public double distance(Vector3ic v) { return Math.sqrt(distanceSquared(v)); } /* (non-Javadoc) * @see org.joml.Vector3ic#distance(int, int, int) */ public double distance(int x, int y, int z) { return Math.sqrt(distanceSquared(x, y, z)); } /* (non-Javadoc) * @see org.joml.Vector3ic#distanceSquared(org.joml.Vector3ic) */ public long distanceSquared(Vector3ic v) { int dx = this.x - v.x(); int dy = this.y - v.y(); int dz = this.z - v.z(); return dx * dx + dy * dy + dz * dz; } /* (non-Javadoc) * @see org.joml.Vector3ic#distanceSquared(int, int, int) */ public long distanceSquared(int x, int y, int z) { int dx = this.x - x; int dy = this.y - y; int dz = this.z - z; return dx * dx + dy * dy + dz * dz; } /** * Set all components to zero. * * @return this */ public Vector3i zero() { this.x = 0; this.y = 0; this.z = 0; return this; } /** * Return a string representation of this vector. * <p> * This method creates a new {@link DecimalFormat} on every invocation with the format string "<tt>0.000E0;-</tt>". * * @return the string representation */ public String toString() { return Runtime.formatNumbers(toString(Options.NUMBER_FORMAT)); } /** * Return a string representation of this quaternion by formatting the vector components with the given {@link NumberFormat}. * * @param formatter * the {@link NumberFormat} used to format the vector components with * @return the string representation */ public String toString(NumberFormat formatter) { return "(" + formatter.format(x) + " " + formatter.format(y) + " " + formatter.format(z) + ")"; } public void writeExternal(ObjectOutput out) throws IOException { out.writeInt(x); out.writeInt(y); out.writeInt(z); } public void readExternal(ObjectInput in) throws IOException, ClassNotFoundException { x = in.readInt(); y = in.readInt(); z = in.readInt(); } /** * Negate this vector. * * @return this */ public Vector3i negate() { x = -x; y = -y; z = -z; return this; } /* (non-Javadoc) * @see org.joml.Vector3ic#negate(org.joml.Vector3i) */ public Vector3i negate(Vector3i dest) { dest.x = -x; dest.y = -y; dest.z = -z; return dest; } public int hashCode() { final int prime = 31; int result = 1; result = prime * result + x; result = prime * result + y; result = prime * result + z; return result; } public boolean equals(Object obj) { if (this == obj) { return true; } if (obj == null) { return false; } if (getClass() != obj.getClass()) { return false; } Vector3i other = (Vector3i) obj; if (x != other.x) { return false; } if (y != other.y) { return false; } if (z != other.z) { return false; } return true; } /** * Create a new immutable view of this {@link Vector3i}. * <p> * The observable state of the returned object is the same as that of <code>this</code>, but casting * the returned object to Vector3i will not be possible. * <p> * This method allocates a new instance of a class implementing Vector3ic on every call. * * @return the immutable instance */ public Vector3ic toImmutable() { if (!Options.DEBUG) return this; return new Proxy(this); } }