/* Box.java * ========================================================================= * This file is originally part of the JMathTeX Library - http://jmathtex.sourceforge.net * * Copyright (C) 2004-2007 Universiteit Gent * Copyright (C) 2009 DENIZET Calixte * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * A copy of the GNU General Public License can be found in the file * LICENSE.txt provided with the source distribution of this program (see * the META-INF directory in the source jar). This license can also be * found on the GNU website at http://www.gnu.org/licenses/gpl.html. * * If you did not receive a copy of the GNU General Public License along * with this program, contact the lead developer, or write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA. * * Linking this library statically or dynamically with other modules * is making a combined work based on this library. Thus, the terms * and conditions of the GNU General Public License cover the whole * combination. * * As a special exception, the copyright holders of this library give you * permission to link this library with independent modules to produce * an executable, regardless of the license terms of these independent * modules, and to copy and distribute the resulting executable under terms * of your choice, provided that you also meet, for each linked independent * module, the terms and conditions of the license of that module. * An independent module is a module which is not derived from or based * on this library. If you modify this library, you may extend this exception * to your version of the library, but you are not obliged to do so. * If you do not wish to do so, delete this exception statement from your * version. * */ /* Modified by Calixte Denizet */ package org.scilab.forge.jlatexmath; import java.awt.Color; import java.awt.Graphics2D; import java.awt.geom.Rectangle2D; import java.awt.Stroke; import java.awt.BasicStroke; import java.util.LinkedList; import java.util.List; /** * An abstract graphical representation of a formula, that can be painted. All characters, font * sizes, positions are fixed. Only special Glue boxes could possibly stretch or shrink. * A box has 3 dimensions (width, height and depth), can be composed of other child boxes * that can possibly be shifted (up, down, left or right). Child boxes can also be positioned * outside their parent's box (defined by it's dimensions). * <p> * Subclasses must implement the abstract {@link #draw(Graphics2D, float, float)} method * (that paints the box). <b> This implementation must start with calling the method * {@link #startDraw(Graphics2D, float, float)} and end with calling the method * {@link #endDraw(Graphics2D)} to set and restore the color's that must be used for * painting the box and to draw the background!</b> They must also implement the abstract * {@link #getLastFontId()} method (the last font * that will be used when this box will be painted). */ public abstract class Box { public static boolean DEBUG = false; /** * The foreground color of the whole box. Child boxes can override this color. * If it's null and it has a parent box, the foreground color of the parent will * be used. If it has no parent, the foreground color of the component on which it * will be painted, will be used. */ protected Color foreground; /** * The background color of the whole box. Child boxes can paint a background on top of * this background. If it's null, no background will be painted. */ protected Color background; private Color prevColor; // used temporarily in startDraw and endDraw /** * The width of this box, i.e. the value that will be used for further * calculations. */ protected float width = 0; /** * The height of this box, i.e. the value that will be used for further * calculations. */ protected float height = 0; /** * The depth of this box, i.e. the value that will be used for further * calculations. */ protected float depth = 0; /** * The shift amount: the meaning depends on the particular kind of box * (up, down, left, right) */ protected float shift = 0; protected int type = -1; /** * List of child boxes */ protected LinkedList<Box> children = new LinkedList<Box>(); protected Box parent; protected Box elderParent; protected Color markForDEBUG; /** * Inserts the given box at the end of the list of child boxes. * * @param b the box to be inserted */ public void add(Box b) { children.add(b); b.parent = this; b.elderParent = elderParent; } /** * Inserts the given box at the given position in the list of child boxes. * * @param pos the position at which to insert the given box * @param b the box to be inserted */ public void add(int pos, Box b) { children.add(pos, b); b.parent = this; b.elderParent = elderParent; } /** * Creates an empty box (no children) with all dimensions set to 0 and no * foreground and background color set (default values will be used: null) */ protected Box() { this(null, null); } /** * Creates an empty box (no children) with all dimensions set to 0 and sets * the foreground and background color of the box. * * @param fg the foreground color * @param bg the background color */ protected Box(Color fg, Color bg) { foreground = fg; background = bg; } public void setParent(Box parent) { this.parent = parent; } public Box getParent() { return parent; } public void setElderParent(Box elderParent) { this.elderParent = elderParent; } public Box getElderParent() { return elderParent; } /** * Get the width of this box. * * @return the width of this box */ public float getWidth() { return width; } public void negWidth() { width = -width; } /** * Get the height of this box. * * @return the height of this box */ public float getHeight() { return height; } /** * Get the depth of this box. * * @return the depth of this box */ public float getDepth() { return depth; } /** * Get the shift amount for this box. * * @return the shift amount */ public float getShift() { return shift; } /** * Set the width for this box. * * @param w the width */ public void setWidth(float w) { width = w; } /** * Set the depth for this box. * * @param d the depth */ public void setDepth(float d) { depth = d; } /** * Set the height for this box. * * @param h the height */ public void setHeight(float h) { height = h; } /** * Set the shift amount for this box. * * @param s the shift amount */ public void setShift(float s) { shift = s; } /** * Paints this box at the given coordinates using the given graphics context. * * @param g2 the graphics (2D) context to use for painting * @param x the x-coordinate * @param y the y-coordinate */ public abstract void draw(Graphics2D g2, float x, float y); /** * Get the id of the font that will be used the last when this box will be painted. * * @return the id of the last font that will be used. */ public abstract int getLastFontId(); /** * Stores the old color setting, draws the background of the box (if not null) * and sets the foreground color (if not null). * * @param g2 the graphics (2D) context * @param x the x-coordinate * @param y the y-coordinate */ protected void startDraw(Graphics2D g2, float x, float y) { // old color prevColor = g2.getColor(); if (background != null) { // draw background g2.setColor(background); g2.fill(new Rectangle2D.Float(x, y - height, width, height + depth)); } if (foreground == null) { g2.setColor(prevColor); // old foreground color } else { g2.setColor(foreground); // overriding foreground color } drawDebug(g2, x, y); } protected void drawDebug(Graphics2D g2, float x, float y, boolean showDepth) { if (DEBUG) { Stroke st = g2.getStroke(); if (markForDEBUG != null) { Color c = g2.getColor(); g2.setColor(markForDEBUG); g2.fill(new Rectangle2D.Float(x, y - height, width, height + depth)); g2.setColor(c); } g2.setStroke(new BasicStroke((float) (Math.abs(1 / g2.getTransform().getScaleX())), BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)); if (width < 0) { x += width; width = -width; } g2.draw(new Rectangle2D.Float(x, y - height, width, height + depth)); if (showDepth) { Color c = g2.getColor(); g2.setColor(Color.RED); if (depth > 0) { g2.fill(new Rectangle2D.Float(x, y, width, depth)); g2.setColor(c); g2.draw(new Rectangle2D.Float(x, y, width, depth)); } else if (depth < 0) { g2.fill(new Rectangle2D.Float(x, y + depth, width, -depth)); g2.setColor(c); g2.draw(new Rectangle2D.Float(x, y + depth, width, -depth)); } else { g2.setColor(c); } } g2.setStroke(st); } } protected void drawDebug(Graphics2D g2, float x, float y) { if (DEBUG) { drawDebug(g2, x, y, true); } } /** * Restores the previous color setting. * * @param g2 the graphics (2D) context */ protected void endDraw(Graphics2D g2) { g2.setColor(prevColor); } }