/******************************************************************************* * DialogueEditor * Copyright (C) 2013-2014 Pawel Pastuszak * <p> * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * <p> * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * <p> * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. ******************************************************************************/ package pl.kotcrab.jdialogue.editor; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.math.Vector3; public class Touch { private static OrthographicCamera camera; // kamera private static Vector3 calcVector; // wektor do obliczen /** Przygotowywuje klase do uzytku */ public static void setCamera (OrthographicCamera camera) { Touch.camera = camera; calcVector = new Vector3(0, 0, 0); } /** Zwaraca kamere */ public static OrthographicCamera getCamera () { return camera; } /** * Zwaraca poprawne miejsce dotyku pobrane przy ucyzciu Gdx.input.getX() Aby uzywac nalezy wyowalc jednorazowo setCamera() * * @param x * pochadzace z Gdx.input.getX() */ public static int calcX (float x) { calcVector.x = x; camera.unproject(calcVector); return (int) calcVector.x; } /** * Zwaraca poprawne miejsce dotyku pobrane przy ucyzciu Gdx.input.getY() Aby uzywac nalezy wyowalc jednorazowo setCamera() * * @param y * pochadzace z Gdx.input.getY() */ public static int calcY (float y) { calcVector.y = y; camera.unproject(calcVector); return (int) calcVector.y; } public static int getX () { calcVector.x = Gdx.input.getX(); camera.unproject(calcVector); return (int) calcVector.x; } public static int getY () { calcVector.y = Gdx.input.getY(); camera.unproject(calcVector); return (int) calcVector.y; } }