/*******************************************************************************
* DialogueEditor
* Copyright (C) 2013-2014 Pawel Pastuszak
* <p>
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* <p>
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* <p>
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
package pl.kotcrab.jdialogue.editor;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.math.Vector3;
public class Touch {
private static OrthographicCamera camera; // kamera
private static Vector3 calcVector; // wektor do obliczen
/** Przygotowywuje klase do uzytku */
public static void setCamera (OrthographicCamera camera) {
Touch.camera = camera;
calcVector = new Vector3(0, 0, 0);
}
/** Zwaraca kamere */
public static OrthographicCamera getCamera () {
return camera;
}
/**
* Zwaraca poprawne miejsce dotyku pobrane przy ucyzciu Gdx.input.getX() Aby uzywac nalezy wyowalc jednorazowo setCamera()
*
* @param x
* pochadzace z Gdx.input.getX()
*/
public static int calcX (float x) {
calcVector.x = x;
camera.unproject(calcVector);
return (int) calcVector.x;
}
/**
* Zwaraca poprawne miejsce dotyku pobrane przy ucyzciu Gdx.input.getY() Aby uzywac nalezy wyowalc jednorazowo setCamera()
*
* @param y
* pochadzace z Gdx.input.getY()
*/
public static int calcY (float y) {
calcVector.y = y;
camera.unproject(calcVector);
return (int) calcVector.y;
}
public static int getX () {
calcVector.x = Gdx.input.getX();
camera.unproject(calcVector);
return (int) calcVector.x;
}
public static int getY () {
calcVector.y = Gdx.input.getY();
camera.unproject(calcVector);
return (int) calcVector.y;
}
}