package net.glowstone.net.message.play.entity; import com.flowpowered.networking.Message; import lombok.Data; import net.glowstone.entity.meta.MetadataMap; import java.util.List; import java.util.UUID; @Data public final class SpawnPlayerMessage implements Message { private final int id; private final UUID uuid; private final int x, y, z; private final int rotation, pitch; private final int item; private final List<MetadataMap.Entry> metadata; }