package gminers.glasspane.event; import gminers.glasspane.component.PaneComponent; import lombok.AccessLevel; import lombok.Getter; import lombok.ToString; import lombok.experimental.FieldDefaults; /** * Called when the mouse wheel is spun, on the component that has the focus (or a GlassPane that is currently being displayed, either with * show() or overlay())<br/> * X and Y are absolute, not relative to the component, and will need to be translated. * * @author Aesen Vismea * @see PaneComponent#getChainX() * @see PaneComponent#getChainY() */ @FieldDefaults(level = AccessLevel.PRIVATE, makeFinal = true) @ToString @Getter public class MouseWheelEvent extends PaneEvent { public static final Class<?>[] SIGNATURE = { PaneComponent.class, int.class, int.class, int.class }; /** * The absolute X coordinate of the mouse. */ int mouseX; /** * The absolute Y coordinate of the mouse. */ int mouseY; /** * The distance the mouse wheel moved since the last event.<br> * Positive numbers mean up, negative mean down. */ int distance; public MouseWheelEvent(final PaneComponent source, final int mouseX, final int mouseY, final int mouseButton) { super(source); this.mouseX = mouseX; this.mouseY = mouseY; this.distance = mouseButton; } }