package mcjty.gearswap.blocks; import cpw.mods.fml.common.registry.GameRegistry; import mcjty.gearswap.Config; import net.minecraft.block.material.Material; public class ModBlocks { public static GearSwapperBlock woodenGearSwapperBlock; public static GearSwapperBlock ironGearSwapperBlock; public static GearSwapperBlock lapisGearSwapperBlock; public static GearSwapperBlock stoneGearSwapperBlock; public static GearSwapperBlock moddedGearSwapperBlock; public static GearSwapperGlassBlock glassGearSwapperBlock; public static void init() { woodenGearSwapperBlock = new GearSwapperBlock(Material.wood, "minecraft:planks_oak", "gearSwapperWood"); GameRegistry.registerBlock(woodenGearSwapperBlock, "gearSwapperWood"); ironGearSwapperBlock = new GearSwapperBlock(Material.iron, "minecraft:iron_block", "gearSwapperIron"); GameRegistry.registerBlock(ironGearSwapperBlock, "gearSwapperIron"); lapisGearSwapperBlock = new GearSwapperBlock(Material.rock, "minecraft:lapis_block", "gearSwapperLapis"); GameRegistry.registerBlock(lapisGearSwapperBlock, "gearSwapperLapis"); stoneGearSwapperBlock = new GearSwapperBlock(Material.rock, "minecraft:stone", "gearSwapperStone"); GameRegistry.registerBlock(stoneGearSwapperBlock, "gearSwapperStone"); glassGearSwapperBlock = new GearSwapperGlassBlock(Material.glass, "minecraft:glass", "gearSwapperGlass"); GameRegistry.registerBlock(glassGearSwapperBlock, "gearSwapperGlass"); if (!Config.moddedTextureName.isEmpty()) { moddedGearSwapperBlock = new GearSwapperBlock(Material.rock, Config.moddedTextureName, "gearSwapperModded"); GameRegistry.registerBlock(moddedGearSwapperBlock, "gearSwapperModded"); } GameRegistry.registerTileEntity(GearSwapperTE.class, "gearSwapper"); } }