package mcjty.gearswap.blocks;
import cpw.mods.fml.common.registry.GameRegistry;
import mcjty.gearswap.Config;
import net.minecraft.block.material.Material;
public class ModBlocks {
public static GearSwapperBlock woodenGearSwapperBlock;
public static GearSwapperBlock ironGearSwapperBlock;
public static GearSwapperBlock lapisGearSwapperBlock;
public static GearSwapperBlock stoneGearSwapperBlock;
public static GearSwapperBlock moddedGearSwapperBlock;
public static GearSwapperGlassBlock glassGearSwapperBlock;
public static void init() {
woodenGearSwapperBlock = new GearSwapperBlock(Material.wood, "minecraft:planks_oak", "gearSwapperWood");
GameRegistry.registerBlock(woodenGearSwapperBlock, "gearSwapperWood");
ironGearSwapperBlock = new GearSwapperBlock(Material.iron, "minecraft:iron_block", "gearSwapperIron");
GameRegistry.registerBlock(ironGearSwapperBlock, "gearSwapperIron");
lapisGearSwapperBlock = new GearSwapperBlock(Material.rock, "minecraft:lapis_block", "gearSwapperLapis");
GameRegistry.registerBlock(lapisGearSwapperBlock, "gearSwapperLapis");
stoneGearSwapperBlock = new GearSwapperBlock(Material.rock, "minecraft:stone", "gearSwapperStone");
GameRegistry.registerBlock(stoneGearSwapperBlock, "gearSwapperStone");
glassGearSwapperBlock = new GearSwapperGlassBlock(Material.glass, "minecraft:glass", "gearSwapperGlass");
GameRegistry.registerBlock(glassGearSwapperBlock, "gearSwapperGlass");
if (!Config.moddedTextureName.isEmpty()) {
moddedGearSwapperBlock = new GearSwapperBlock(Material.rock, Config.moddedTextureName, "gearSwapperModded");
GameRegistry.registerBlock(moddedGearSwapperBlock, "gearSwapperModded");
}
GameRegistry.registerTileEntity(GearSwapperTE.class, "gearSwapper");
}
}