package com.amadornes.framez.tile;
import net.minecraftforge.common.util.ForgeDirection;
import com.amadornes.framez.api.movement.IMovement;
import com.amadornes.framez.movement.MovementSlide;
public class TileMotorSlider extends TileMotor {
private IMovement movement = new MovementSlide(ForgeDirection.SOUTH);
@Override
public IMovement getMovement() {
if (movement == null)
movement = new MovementSlide(ForgeDirection.SOUTH);
return movement;
}
}