package com.amadornes.framez.tile; import net.minecraftforge.common.util.ForgeDirection; import com.amadornes.framez.api.movement.IMovement; import com.amadornes.framez.movement.MovementSlide; public class TileMotorSlider extends TileMotor { private IMovement movement = new MovementSlide(ForgeDirection.SOUTH); @Override public IMovement getMovement() { if (movement == null) movement = new MovementSlide(ForgeDirection.SOUTH); return movement; } }