package com.amadornes.framez.proxy;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
public class CommonProxy {
public void registerRenderers() {
}
public EntityPlayer getPlayer() {
return null;
}
public double getFrame() {
return 0;
}
public void setFrame(double frame) {
}
public boolean isGamePaused() {
return false;
}
public World getWorld() {
return null;
}
}