package com.amadornes.framez.proxy; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; public class CommonProxy { public void registerRenderers() { } public EntityPlayer getPlayer() { return null; } public double getFrame() { return 0; } public void setFrame(double frame) { } public boolean isGamePaused() { return false; } public World getWorld() { return null; } }