package net.fe;
import java.util.List;
import org.lwjgl.input.Keyboard;
import org.newdawn.slick.Color;
import org.newdawn.slick.opengl.Texture;
import chu.engine.Game;
import chu.engine.KeyboardEvent;
import chu.engine.Stage;
import chu.engine.anim.AudioPlayer;
import chu.engine.anim.Renderer;
import chu.engine.anim.Transform;
public class TitleStage extends Stage{
private float alpha;
private float dAlpha;
private float counter;
private Texture title;
public TitleStage(){
super("main_theme");
dAlpha = 0.9f;
title = FEResources.getTexture("title");
}
@Override
public void beginStep() {
List<KeyboardEvent> keys = Game.getKeys();
for(KeyboardEvent ke : keys) {
if(ke.state) {
if(ke.key == Keyboard.KEY_RETURN){
counter += Game.getDeltaSeconds();
AudioPlayer.playAudio("start", 1, 1);
}
}
}
}
@Override
public void onStep() {
alpha += dAlpha * Game.getDeltaSeconds();
if(alpha > 0.4){
alpha = 0.4f;
dAlpha *= -1;
}
if(alpha < 0){
alpha = 0f;
dAlpha *= -1;
}
if(counter > 0){
counter += Game.getDeltaSeconds();
if(counter >= 1.3f){
FEMultiplayer.setCurrentStage(FEMultiplayer.connect);
}
}
}
@Override
public void endStep() {
}
public void render(){
Renderer.render(title, 0, 0, 1, 1, 0, 0, 480, 320, 1);
Transform t = new Transform();
t.setScale(2, 2);
t.setColor(new Color(1-alpha,1,1-alpha,1));
if(counter * 20 % 2 < 1)
Renderer.drawString("default_med", "Press Enter", 189, 230, 0, t);
}
}