package com.cubo2d.droha;
import com.badlogic.gdx.Game;
public class MyGame extends Game {
private MenuScreen menu;
@Override
public void create() {
Assets.cargar();
menu = new MenuScreen(this);
setScreen(menu);
}
@Override
public void dispose() {
}
@Override
public void render() {
super.render();
}
@Override
public void resize(int width, int height) {
}
@Override
public void pause() {
}
@Override
public void resume() {
}
}