package com.cubo2d.droha; import com.badlogic.gdx.Game; public class MyGame extends Game { private MenuScreen menu; @Override public void create() { Assets.cargar(); menu = new MenuScreen(this); setScreen(menu); } @Override public void dispose() { } @Override public void render() { super.render(); } @Override public void resize(int width, int height) { } @Override public void pause() { } @Override public void resume() { } }