package com.zozotintin.dodgydot; import com.badlogic.gdx.InputAdapter; import com.badlogic.gdx.Screen; public abstract class GameSample extends InputAdapter implements Screen { public void create () { } public void resume () { } public void render () { } public void resize (int width, int height) { } public void pause () { } public void dispose () { } public void hide() { } public void show() { } }