package com.zozotintin.dodgydot;
import com.badlogic.gdx.InputAdapter;
import com.badlogic.gdx.Screen;
public abstract class GameSample extends InputAdapter implements Screen {
public void create () {
}
public void resume () {
}
public void render () {
}
public void resize (int width, int height) {
}
public void pause () {
}
public void dispose () {
}
public void hide() {
}
public void show() {
}
}