package com.zozotintin.dodgydot; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.g2d.TextureRegion; class Assets { public static TextureAtlas atlas; public static TextureRegion ball; public static TextureRegion retry; public static TextureRegion background; public static TextureRegion[] enemies = new TextureRegion[3]; public static TextureRegion prompt[] = new TextureRegion[2]; public static void load() { atlas = new TextureAtlas("sheet1.txt"); ball = atlas.findRegion("ball"); retry = atlas.findRegion("retry"); background = atlas.findRegion("background"); enemies[0] = atlas.findRegion("enemy1"); enemies[1] = atlas.findRegion("enemy2"); enemies[2] = atlas.findRegion("enemy3"); prompt[0] = atlas.findRegion("tap_here"); prompt[1] = atlas.findRegion("or_here"); } }