package com.zozotintin.dodgydot;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
class Assets {
public static TextureAtlas atlas;
public static TextureRegion ball;
public static TextureRegion retry;
public static TextureRegion background;
public static TextureRegion[] enemies = new TextureRegion[3];
public static TextureRegion prompt[] = new TextureRegion[2];
public static void load() {
atlas = new TextureAtlas("sheet1.txt");
ball = atlas.findRegion("ball");
retry = atlas.findRegion("retry");
background = atlas.findRegion("background");
enemies[0] = atlas.findRegion("enemy1");
enemies[1] = atlas.findRegion("enemy2");
enemies[2] = atlas.findRegion("enemy3");
prompt[0] = atlas.findRegion("tap_here");
prompt[1] = atlas.findRegion("or_here");
}
}