/******************************************************************************* * Copyright 2014 stuntguy3000 (Luke Anderson) and coasterman10. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * MA 02110-1301, USA. ******************************************************************************/ package org.eodsteven.CrafterNexus.object; import org.bukkit.Location; import org.bukkit.Material; public class Nexus { private final GameTeam team; private final Location location; private int health; public Nexus(GameTeam team, Location location, int health) { this.team = team; this.location = location; this.health = health; location.getBlock().setType(Material.ENDER_STONE); } public GameTeam getTeam() { return team; } public Location getLocation() { return location; } public int getHealth() { return health; } public void damage(int amount) { health -= amount; if (health <= 0) { health = 0; location.getBlock().setType(Material.BEDROCK); } } public boolean isAlive() { return health > 0; } }