/*******************************************************************************
* Copyright 2014 stuntguy3000 (Luke Anderson) and coasterman10.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
******************************************************************************/
package org.eodsteven.CrafterNexus.object;
import org.bukkit.Location;
import org.bukkit.Material;
public class Nexus {
private final GameTeam team;
private final Location location;
private int health;
public Nexus(GameTeam team, Location location, int health) {
this.team = team;
this.location = location;
this.health = health;
location.getBlock().setType(Material.ENDER_STONE);
}
public GameTeam getTeam() {
return team;
}
public Location getLocation() {
return location;
}
public int getHealth() {
return health;
}
public void damage(int amount) {
health -= amount;
if (health <= 0) {
health = 0;
location.getBlock().setType(Material.BEDROCK);
}
}
public boolean isAlive() {
return health > 0;
}
}