package com.minecreatr.cliffieswars.explode; import net.minecraft.world.World; import java.util.Random; /** * Created on 6/5/14 */ public abstract class Explosion { protected World worldObj; protected double posX; protected double posY; protected double posZ; protected int power; protected int radius; protected Random random; protected boolean hasExploded =false; protected int x; protected int y; protected int z; public abstract void progress(); public int getBlocksPerTick(){ return (this.power/50)*20000; } public boolean hasExploded(){ return this.hasExploded; } }