package com.minecreatr.cliffieswars.explode;
import net.minecraft.world.World;
import java.util.Random;
/**
* Created on 6/5/14
*/
public abstract class Explosion {
protected World worldObj;
protected double posX;
protected double posY;
protected double posZ;
protected int power;
protected int radius;
protected Random random;
protected boolean hasExploded =false;
protected int x;
protected int y;
protected int z;
public abstract void progress();
public int getBlocksPerTick(){
return (this.power/50)*20000;
}
public boolean hasExploded(){
return this.hasExploded;
}
}