package buildcraftAdditions.proxy; /** * Copyright (c) 2014-2015, AEnterprise * http://buildcraftadditions.wordpress.com/ * Buildcraft Additions is distributed under the terms of GNU GPL v3.0 * Please check the contents of the license located in * http://buildcraftadditions.wordpress.com/wiki/licensing-stuff/ */ import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.registry.VillagerRegistry; import net.minecraftforge.client.MinecraftForgeClient; import net.minecraftforge.fluids.Fluid; import buildcraftAdditions.client.HUDRenderer; import buildcraftAdditions.client.render.blocks.RendererSidedTextures; import buildcraftAdditions.client.render.blocks.RendererSorter; import buildcraftAdditions.client.render.entities.EntityLaserShotRenderer; import buildcraftAdditions.client.render.items.BackPackItemRenderer; import buildcraftAdditions.client.render.items.BackpackStandItemRenderer; import buildcraftAdditions.client.render.items.CanisterItemRender; import buildcraftAdditions.client.render.items.KineticDusterItemRenderer; import buildcraftAdditions.client.render.tileentities.RendererBackPackStand; import buildcraftAdditions.client.render.tileentities.RendererDuster; import buildcraftAdditions.client.render.tileentities.RendererDusterKinetic; import buildcraftAdditions.client.render.tileentities.RendererKEBT2; import buildcraftAdditions.client.render.tileentities.RendererKEBT3; import buildcraftAdditions.core.BucketHandler; import buildcraftAdditions.entities.EntityLaserShot; import buildcraftAdditions.listeners.KeyListener; import buildcraftAdditions.reference.ArmorLoader; import buildcraftAdditions.reference.BlockLoader; import buildcraftAdditions.reference.ItemLoader; import buildcraftAdditions.reference.Variables; import buildcraftAdditions.tileEntities.TileBackpackStand; import buildcraftAdditions.tileEntities.TileBasicDuster; import buildcraftAdditions.tileEntities.TileKEBT2; import buildcraftAdditions.tileEntities.TileKEBT3; import buildcraftAdditions.tileEntities.TileKineticDuster; import buildcraftAdditions.tileEntities.TileMechanicalDuster; import buildcraftAdditions.tileEntities.TileSemiAutomaticDuster; public class ClientProxy extends CommonProxy { @Override public void registerRenderers() { MinecraftForgeClient.registerItemRenderer(ItemLoader.ironCanister, CanisterItemRender.INSTANCE); MinecraftForgeClient.registerItemRenderer(ItemLoader.goldCanister, CanisterItemRender.INSTANCE); MinecraftForgeClient.registerItemRenderer(ItemLoader.diamondCanister, CanisterItemRender.INSTANCE); MinecraftForgeClient.registerItemRenderer(ArmorLoader.kineticBackpack, BackPackItemRenderer.INSTANCE); MinecraftForgeClient.registerItemRenderer(new ItemStack(BlockLoader.backpackStand).getItem(), BackpackStandItemRenderer.INSTANCE); MinecraftForgeClient.registerItemRenderer(new ItemStack(BlockLoader.kineticDusterBlock).getItem(), KineticDusterItemRenderer.INSTANCE); ClientRegistry.bindTileEntitySpecialRenderer(TileBasicDuster.class, new RendererDuster()); ClientRegistry.bindTileEntitySpecialRenderer(TileSemiAutomaticDuster.class, new RendererDuster()); ClientRegistry.bindTileEntitySpecialRenderer(TileMechanicalDuster.class, new RendererDuster()); ClientRegistry.bindTileEntitySpecialRenderer(TileKineticDuster.class, new RendererDusterKinetic()); ClientRegistry.bindTileEntitySpecialRenderer(TileKEBT2.class, new RendererKEBT2()); ClientRegistry.bindTileEntitySpecialRenderer(TileKEBT3.class, new RendererKEBT3()); ClientRegistry.bindTileEntitySpecialRenderer(TileBackpackStand.class, new RendererBackPackStand()); Variables.RenderIDs.SIDED_TEXTURES_RENDER_ID = RenderingRegistry.getNextAvailableRenderId(); RenderingRegistry.registerBlockHandler(new RendererSidedTextures()); Variables.RenderIDs.SORTER = RenderingRegistry.getNextAvailableRenderId(); RenderingRegistry.registerBlockHandler(new RendererSorter()); RenderingRegistry.registerEntityRenderingHandler(EntityLaserShot.class, new EntityLaserShotRenderer()); FMLCommonHandler.instance().bus().register(new HUDRenderer()); } @Override public void registerBucketRenderer() { BucketHandler.registerRenderers(); } @Override public void addPowerplant() { super.addPowerplant(); VillagerRegistry.instance().registerVillagerSkin(457, texture); } @Override public void cloneFluidTextures(Fluid source, Fluid target) { target.setIcons(source.getStillIcon(), source.getFlowingIcon()); } @Override public EntityPlayer getClientPlayer() { return FMLClientHandler.instance().getClientPlayerEntity(); } @Override public World getClientWorld() { return FMLClientHandler.instance().getWorldClient(); } @Override public int addArmor(String name) { return RenderingRegistry.addNewArmourRendererPrefix(name); } @Override public void addListeners() { FMLCommonHandler.instance().bus().register(new KeyListener()); } }