package buildcraftAdditions.inventories.slots; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; /** * Copyright (c) 2014-2015, AEnterprise * http://buildcraftadditions.wordpress.com/ * Buildcraft Additions is distributed under the terms of GNU GPL v3.0 * Please check the contents of the license located in * http://buildcraftadditions.wordpress.com/wiki/licensing-stuff/ */ public class SlotFake extends Slot { public SlotFake(IInventory inventory, int x, int y, int id) { super(inventory, x, y, id); } @Override public void onSlotChange(ItemStack stack, ItemStack stack2) { } @Override protected void onCrafting(ItemStack stack, int stack2) { } @Override protected void onCrafting(ItemStack stack) { } @Override public void onPickupFromSlot(EntityPlayer player, ItemStack stack) { } @Override public boolean isItemValid(ItemStack stack) { return false; } @Override public ItemStack getStack() { return null; } @Override public boolean getHasStack() { return false; } @Override public void putStack(ItemStack stack) { } @Override public void onSlotChanged() { } @Override public int getSlotStackLimit() { return 64; } @Override public ItemStack decrStackSize(int amount) { return null; } @Override public boolean isSlotInInventory(IInventory inventory, int slot) { return true; } @Override public boolean canTakeStack(EntityPlayer player) { return false; } @Override public int getSlotIndex() { return 0; } }