package com.bergerkiller.bukkit.common.reflection.classes;
import com.bergerkiller.bukkit.common.reflection.ClassTemplate;
import com.bergerkiller.bukkit.common.reflection.FieldAccessor;
import com.bergerkiller.bukkit.common.reflection.NMSClassTemplate;
public class PlayerAbilitiesRef {
public static final ClassTemplate<?> TEMPLATE = NMSClassTemplate.create("PlayerAbilities");
public static final FieldAccessor<Boolean> isInvulnerable = TEMPLATE.getField("isInvulnerable");
public static final FieldAccessor<Boolean> isFlying = TEMPLATE.getField("isFlying");
public static final FieldAccessor<Boolean> canFly = TEMPLATE.getField("canFly");
public static final FieldAccessor<Boolean> canInstantlyBuild = TEMPLATE.getField("canInstantlyBuild");
public static final FieldAccessor<Boolean> mayBuild = TEMPLATE.getField("mayBuild");
public static final FieldAccessor<Float> flySpeed = TEMPLATE.getField("flySpeed");
public static final FieldAccessor<Float> walkSpeed = TEMPLATE.getField("walkSpeed");
}