package org.codecranachan.asteroidpush.base.simulation;
import org.codecranachan.asteroidpush.utils.Arrow;
public class Hull {
private Arrow offset;
private Primitive shape;
private Material material;
public Hull(Arrow offset, Primitive shape, Material material) {
assert (shape != null);
assert (material != null);
this.offset = offset;
this.shape = shape;
this.material = material;
}
public Arrow getOffset() {
return offset;
}
public Primitive getShape() {
return shape;
}
public Material getMaterial() {
return material;
}
}