//============================================================================= // Copyright 2006-2010 Daniel W. Dyer // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //============================================================================= package org.uncommons.watchmaker.examples.monalisa; import java.awt.Dimension; import java.awt.Point; import java.util.ArrayList; import java.util.List; import java.util.Random; import org.uncommons.maths.number.ConstantGenerator; import org.uncommons.maths.number.NumberGenerator; import org.uncommons.maths.random.Probability; /** * Evolutionary operator for mutating individual polygons. Polygons are mutated * by adding a point, according to some probability. * @author Daniel Dyer */ public class AddVertexMutation extends AbstractVertexMutation { static final int MAX_VERTEX_COUNT = 10; /** * @param mutationProbability A {@link NumberGenerator} that controls the probability * that a point will be added. * @param canvasSize The size of the canvas. Used to constrain the positions of the points. */ public AddVertexMutation(Dimension canvasSize, NumberGenerator<Probability> mutationProbability) { super(mutationProbability, canvasSize); } /** * @param mutationProbability The probability that a point will be added. * @param canvasSize The size of the canvas. Used to constrain the positions of the points. */ public AddVertexMutation(Dimension canvasSize, Probability mutationProbability) { this(canvasSize, new ConstantGenerator<Probability>(mutationProbability)); } /** * Mutates the list of vertices for a given polygon by adding a new random point. * Whether or not a point is actually added is determined by the configured mutation probability. * @param vertices A list of the points that make up the polygon. * @param rng A source of randomness. * @return A mutated list of points. */ @Override protected List<Point> mutateVertices(List<Point> vertices, Random rng) { // A single point is added with the configured probability, unless // we already have the maximum permitted number of points. if (vertices.size() < MAX_VERTEX_COUNT && getMutationProbability().nextValue().nextEvent(rng)) { List<Point> newVertices = new ArrayList<Point>(vertices); newVertices.add(rng.nextInt(newVertices.size()), new Point(rng.nextInt(getCanvasSize().width), rng.nextInt(getCanvasSize().height))); return newVertices; } else // Nothing changed. { return vertices; } } }