package student.adventure; /** * Implementation of the 'quit' user command for adventure games. * * @author Michael Kolling * @version 1.0 (December 2002) */ public class QuitCommand extends Command { /** * Constructor for objects of class QuitCommand */ public QuitCommand() { // nothing to do } /** * "Quit" was entered. Check the argument to see whether * we really quit the game. Return true, if we should quit, false * otherwise. */ public boolean execute(Player player) { if(getSecondWord() == null) { return true; } else { System.out.println("I cannot quit that ..."); return false; } } }