/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.support.transition; import android.animation.Animator; import android.os.Build; import android.support.annotation.NonNull; import android.support.annotation.Nullable; import android.view.ViewGroup; /** * A TransitionSet is a parent of child transitions (including other * TransitionSets). Using TransitionSets enables more complex * choreography of transitions, where some sets play {@link #ORDERING_TOGETHER} and * others play {@link #ORDERING_SEQUENTIAL}. For example, {@link AutoTransition} * uses a TransitionSet to sequentially play a Fade(Fade.OUT), followed by * a {@link ChangeBounds}, followed by a Fade(Fade.OUT) transition. * * <p>Unlike the platform version, this does not support declaration by XML resources.</p> */ public class TransitionSet extends Transition { /** * A flag used to indicate that the child transitions of this set * should all start at the same time. */ public static final int ORDERING_TOGETHER = 0; /** * A flag used to indicate that the child transitions of this set should * play in sequence; when one child transition ends, the next child * transition begins. Note that a transition does not end until all * instances of it (which are playing on all applicable targets of the * transition) end. */ public static final int ORDERING_SEQUENTIAL = 1; /** * Constructs an empty transition set. Add child transitions to the * set by calling {@link #addTransition(Transition)} )}. By default, * child transitions will play {@link #ORDERING_TOGETHER together}. */ public TransitionSet() { super(true); if (Build.VERSION.SDK_INT < 19) { mImpl = new TransitionSetIcs(this); } else { mImpl = new TransitionSetKitKat(this); } } /** * Returns the ordering of this TransitionSet. By default, the value is * {@link #ORDERING_TOGETHER}. * * @return {@link #ORDERING_TOGETHER} if child transitions will play at the same * time, {@link #ORDERING_SEQUENTIAL} if they will play in sequence. * @see #setOrdering(int) */ public int getOrdering() { return ((TransitionSetImpl) mImpl).getOrdering(); } /** * Sets the play order of this set's child transitions. * * @param ordering {@link #ORDERING_TOGETHER} to play this set's child * transitions together, {@link #ORDERING_SEQUENTIAL} to play the child * transitions in sequence. * @return This transitionSet object. */ @NonNull public TransitionSet setOrdering(int ordering) { ((TransitionSetImpl) mImpl).setOrdering(ordering); return this; } /** * Adds child transition to this set. The order in which this child transition * is added relative to other child transitions that are added, in addition to * the {@link #getOrdering() ordering} property, determines the * order in which the transitions are started. * * <p>If this transitionSet has a {@link #getDuration() duration} set on it, the * child transition will inherit that duration. Transitions are assumed to have * a maximum of one transitionSet parent.</p> * * @param transition A non-null child transition to be added to this set. * @return This transitionSet object. */ @NonNull public TransitionSet addTransition(@NonNull Transition transition) { ((TransitionSetImpl) mImpl).addTransition(transition.mImpl); return this; } /** * Removes the specified child transition from this set. * * @param transition The transition to be removed. * @return This transitionSet object. */ @NonNull public TransitionSet removeTransition(@NonNull Transition transition) { ((TransitionSetImpl) mImpl).removeTransition(transition.mImpl); return this; } @Override public void captureEndValues(@NonNull TransitionValues transitionValues) { mImpl.captureEndValues(transitionValues); } @Override public void captureStartValues(@NonNull TransitionValues transitionValues) { mImpl.captureStartValues(transitionValues); } @Override @Nullable public Animator createAnimator(@NonNull ViewGroup sceneRoot, @NonNull TransitionValues startValues, @NonNull TransitionValues endValues) { return mImpl.createAnimator(sceneRoot, startValues, endValues); } }