/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.support.v4.graphics; import android.graphics.Paint; import android.graphics.Rect; import android.support.annotation.NonNull; import android.support.annotation.RequiresApi; import android.support.v4.util.Pair; @RequiresApi(9) class PaintCompatGingerbread { // U+DFFFD which is very end of unassigned plane. private static final String TOFU_STRING = "\uDB3F\uDFFD"; private static final ThreadLocal<Pair<Rect, Rect>> sRectThreadLocal = new ThreadLocal<>(); static boolean hasGlyph(@NonNull Paint paint, @NonNull String string) { final int length = string.length(); if (length == 1 && Character.isWhitespace(string.charAt(0))) { // measureText + getTextBounds skips whitespace so we need to special case it here return true; } final float missingGlyphWidth = paint.measureText(TOFU_STRING); final float width = paint.measureText(string); if (width == 0f) { // If the string width is 0, it can't be rendered return false; } if (string.codePointCount(0, string.length()) > 1) { // Heuristic to detect fallback glyphs for ligatures like flags and ZWJ sequences // Return false if string is rendered too widely if (width > 2 * missingGlyphWidth) { return false; } // Heuristic to detect fallback glyphs for ligatures like flags and ZWJ sequences (2). // If width is greater than or equal to the sum of width of each code point, it is very // likely that the system is using fallback fonts to draw {@code string} in two or more // glyphs instead of a single ligature glyph. (hasGlyph returns false in this case.) // False detections are possible (the ligature glyph may happen to have the same width // as the sum width), but there are no good way to avoid them. // NOTE: This heuristic does not work with proportional glyphs. // NOTE: This heuristic does not work when a ZWJ sequence is partially combined. // E.g. If system has a glyph for "A ZWJ B" and not for "A ZWJ B ZWJ C", this heuristic // returns true for "A ZWJ B ZWJ C". float sumWidth = 0; int i = 0; while (i < length) { int charCount = Character.charCount(string.codePointAt(i)); sumWidth += paint.measureText(string, i, i + charCount); i += charCount; } if (width >= sumWidth) { return false; } } if (width != missingGlyphWidth) { // If the widths are different then its not tofu return true; } // If the widths are the same, lets check the bounds. The chance of them being // different chars with the same bounds is extremely small final Pair<Rect, Rect> rects = obtainEmptyRects(); paint.getTextBounds(TOFU_STRING, 0, TOFU_STRING.length(), rects.first); paint.getTextBounds(string, 0, length, rects.second); return !rects.first.equals(rects.second); } private static Pair<Rect, Rect> obtainEmptyRects() { Pair<Rect, Rect> rects = sRectThreadLocal.get(); if (rects == null) { rects = new Pair(new Rect(), new Rect()); sRectThreadLocal.set(rects); } else { rects.first.setEmpty(); rects.second.setEmpty(); } return rects; } }