/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.support.percent; import android.app.Activity; import android.app.Instrumentation; import android.support.test.InstrumentationRegistry; import android.support.test.rule.ActivityTestRule; import android.support.test.runner.AndroidJUnit4; import android.test.ActivityInstrumentationTestCase2; import junit.framework.Assert; import org.junit.Before; import org.junit.Rule; import org.junit.runner.RunWith; import static junit.framework.Assert.assertEquals; @RunWith(AndroidJUnit4.class) public abstract class BaseInstrumentationTestCase<A extends Activity> { @Rule public final ActivityTestRule<A> mActivityTestRule; protected BaseInstrumentationTestCase(Class<A> activityClass) { mActivityTestRule = new ActivityTestRule<A>(activityClass); } protected static void assertFuzzyEquals(String description, float expected, float actual) { // On devices with certain screen densities we may run into situations where multiplying // container width / height by a certain fraction ends up in a number that is almost but // not exactly a round float number. For example, we can do float math to compute 15% // of 1440 pixels and get 216.00002 due to inexactness of float math. This is why our // tolerance is slightly bigger than 1 pixel in the comparison below. assertEquals(description, expected, actual, 1.1f); } }