/* * Open Source Physics software is free software as described near the bottom of this code file. * * For additional information and documentation on Open Source Physics please see: * <http://www.opensourcephysics.org/> */ /* * The org.opensourcephysics.media.gif package provides animated gif * implementations of the Video and VideoRecorder interfaces. * * Copyright (c) 2014 Douglas Brown and Wolfgang Christian. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston MA 02111-1307 USA * or view the license online at http://www.gnu.org/copyleft/gpl.html * * For additional information and documentation on Open Source Physics, * please see <http://www.opensourcephysics.org/>. */ package org.opensourcephysics.media.gif; import java.awt.Color; import java.awt.Graphics2D; import java.awt.image.BufferedImage; import java.awt.image.DataBufferByte; import java.io.BufferedOutputStream; import java.io.FileOutputStream; import java.io.IOException; import java.io.OutputStream; /** * Class AnimatedGifEncoder - Encodes a GIF file consisting of one or * more frames. * <pre> * Example: * AnimatedGifEncoder e = new AnimatedGifEncoder(); * e.start(outputFileName); * e.setDelay(1000); // 1 frame per sec * e.addFrame(image1); * e.addFrame(image2); * e.finish(); * </pre> * No copyright asserted on the source code of this class. May be used * for any purpose, however, refer to the Unisys LZW patent for restrictions * on use of the associated LZWEncoder class. Please forward any corrections * to kweiner@fmsware.com. * * @author Kevin Weiner, FM Software * @version 1.03 November 2003 * */ public class AnimatedGifEncoder { protected int width; // image size protected int height; protected Color transparent = null; // transparent color if given protected int transIndex; // transparent index in color table protected int repeat = -1; // no repeat protected int delay = 0; // frame delay (hundredths) protected boolean started = false; // ready to output frames protected OutputStream out; protected BufferedImage image; // current frame protected byte[] pixels; // BGR byte array from frame protected byte[] indexedPixels; // converted frame indexed to palette protected int colorDepth; // number of bit planes protected byte[] colorTab; // RGB palette protected boolean[] usedEntry = new boolean[256]; // active palette entries protected int palSize = 7; // color table size (bits-1) protected int dispose = -1; // disposal code (-1 = use default) protected boolean closeStream = false; // close stream when finished protected boolean firstFrame = true; protected boolean sizeSet = false; // if false, get size from first frame protected int sample = 10; // default sample interval for quantizer /** * Sets the delay time between each frame, or changes it * for subsequent frames (applies to last frame added). * * @param ms int delay time in milliseconds */ public void setDelay(int ms) { delay = Math.round(ms/10.0f); } /** * Sets the GIF frame disposal code for the last added frame * and any subsequent frames. Default is 0 if no transparent * color has been set, otherwise 2. * @param code int disposal code. */ public void setDispose(int code) { if(code>=0) { dispose = code; } } /** * Sets the number of times the set of GIF frames * should be played. Default is 1; 0 means play * indefinitely. Must be invoked before the first * image is added. * * @param iter int number of iterations. */ public void setRepeat(int iter) { if(iter>=0) { repeat = iter; } } /** * Sets the transparent color for the last added frame * and any subsequent frames. * Since all colors are subject to modification * in the quantization process, the color in the final * palette for each frame closest to the given color * becomes the transparent color for that frame. * May be set to null to indicate no transparent color. * * @param c Color to be treated as transparent on display. */ public void setTransparent(Color c) { transparent = c; } /** * Adds next GIF frame. The frame is not written immediately, but is * actually deferred until the next frame is received so that timing * data can be inserted. Invoking <code>finish()</code> flushes all * frames. If <code>setSize</code> was not invoked, the size of the * first image is used for all subsequent frames. * * @param im BufferedImage containing frame to write. * @return true if successful. */ public boolean addFrame(BufferedImage im) { if((im==null)||!started) { return false; } try { if(!sizeSet) { // use first frame's size setSize(im.getWidth(), im.getHeight()); } image = im; getImagePixels(); // convert to correct format if necessary analyzePixels(); // build color table & map pixels if(firstFrame) { writeLSD(); // logical screen descriptior writePalette(); // global color table if(repeat>=0) { // use NS app extension to indicate reps writeNetscapeExt(); } } writeGraphicCtrlExt(); // write graphic control extension writeImageDesc(); // image descriptor if(!firstFrame) { writePalette(); // local color table } writePixels(); // encode and write pixel data firstFrame = false; } catch(Exception e) { return false; } return true; } /** * Flushes any pending data and closes output file. * If writing to an OutputStream, the stream is not closed. * * @return true if successfully flushed and reset */ public boolean finish() { if(!started) { return false; } boolean ok = true; started = false; try { out.write(0x3b); // gif trailer out.flush(); if(closeStream) { out.close(); } } catch(IOException e) { ok = false; } // reset for subsequent use transIndex = 0; out = null; image = null; pixels = null; indexedPixels = null; colorTab = null; closeStream = false; firstFrame = true; return ok; } /** * Sets frame rate in frames per second. Equivalent to * <code>setDelay(1000/fps)</code>. * * @param fps float frame rate (frames per second) */ public void setFrameRate(float fps) { if(fps!=0f) { delay = Math.round(100f/fps); } } /** * Sets quality of color quantization (conversion of images * to the maximum 256 colors allowed by the GIF specification). * Lower values (minimum = 1) produce better colors, but slow * processing significantly. 10 is the default, and produces * good color mapping at reasonable speeds. Values greater * than 20 do not yield significant improvements in speed. * * @param quality int greater than 0. */ public void setQuality(int quality) { if(quality<1) { quality = 1; } sample = quality; } /** * Sets the GIF frame size. The default size is the * size of the first frame added if this method is * not invoked. * * @param w int frame width. * @param h int frame width. */ public void setSize(int w, int h) { if(started&&!firstFrame) { return; } width = w; height = h; if(width<1) { width = 320; } if(height<1) { height = 240; } sizeSet = true; } /** * Initiates GIF file creation on the given stream. The stream * is not closed automatically. * * @param os OutputStream on which GIF images are written. * @return false if initial write failed. */ public boolean start(OutputStream os) { if(os==null) { return false; } boolean ok = true; closeStream = false; out = os; try { writeString("GIF89a"); // header //$NON-NLS-1$ } catch(IOException e) { ok = false; } return started = ok; } /** * Initiates writing of a GIF file with the specified name. * * @param file String containing output file name. * @return false if open or initial write failed. */ public boolean start(String file) { boolean ok = true; try { out = new BufferedOutputStream(new FileOutputStream(file)); ok = start(out); closeStream = true; } catch(IOException e) { ok = false; } return started = ok; } /** * Analyzes image colors and creates color map. */ protected void analyzePixels() { int len = pixels.length; int nPix = len/3; indexedPixels = new byte[nPix]; NeuQuant nq = new NeuQuant(pixels, len, sample); // initialize quantizer colorTab = nq.process(); // create reduced palette // convert map from BGR to RGB for(int i = 0; i<colorTab.length; i += 3) { byte temp = colorTab[i]; colorTab[i] = colorTab[i+2]; colorTab[i+2] = temp; usedEntry[i/3] = false; } // map image pixels to new palette int k = 0; for(int i = 0; i<nPix; i++) { int index = nq.map(pixels[k++]&0xff, pixels[k++]&0xff, pixels[k++]&0xff); usedEntry[index] = true; indexedPixels[i] = (byte) index; } pixels = null; colorDepth = 8; palSize = 7; // get closest match to transparent color if specified if(transparent!=null) { transIndex = findClosest(transparent); } } /** * Returns index of palette color closest to c * */ protected int findClosest(Color c) { if(colorTab==null) { return -1; } int r = c.getRed(); int g = c.getGreen(); int b = c.getBlue(); int minpos = 0; int dmin = 256*256*256; int len = colorTab.length; for(int i = 0; i<len; ) { int dr = r-(colorTab[i++]&0xff); int dg = g-(colorTab[i++]&0xff); int db = b-(colorTab[i]&0xff); int d = dr*dr+dg*dg+db*db; int index = i/3; if(usedEntry[index]&&(d<dmin)) { dmin = d; minpos = index; } i++; } return minpos; } /** * Extracts image pixels into byte array "pixels" */ protected void getImagePixels() { int w = image.getWidth(); int h = image.getHeight(); int type = image.getType(); if((w!=width)||(h!=height)||(type!=BufferedImage.TYPE_3BYTE_BGR)) { // create new image with right size/format BufferedImage temp = new BufferedImage(width, height, BufferedImage.TYPE_3BYTE_BGR); Graphics2D g = temp.createGraphics(); g.drawImage(image, 0, 0, null); image = temp; } pixels = ((DataBufferByte) image.getRaster().getDataBuffer()).getData(); } /** * Writes Graphic Control Extension */ protected void writeGraphicCtrlExt() throws IOException { out.write(0x21); // extension introducer out.write(0xf9); // GCE label out.write(4); // data block size int transp, disp; if(transparent==null) { transp = 0; disp = 0; // dispose = no action } else { transp = 1; disp = 2; // force clear if using transparent color } if(dispose>=0) { disp = dispose&7; // user override } disp <<= 2; // packed fields out.write(0| // 1:3 reserved disp| // 4:6 disposal 0| // 7 user input - 0 = none transp); // 8 transparency flag writeShort(delay); // delay x 1/100 sec out.write(transIndex); // transparent color index out.write(0); // block terminator } /** * Writes Image Descriptor */ protected void writeImageDesc() throws IOException { out.write(0x2c); // image separator writeShort(0); // image position x,y = 0,0 writeShort(0); writeShort(width); // image size writeShort(height); // packed fields if(firstFrame) { // no LCT - GCT is used for first (or only) frame out.write(0); } else { // specify normal LCT out.write(0x80| // 1 local color table 1=yes 0| // 2 interlace - 0=no 0| // 3 sorted - 0=no 0| // 4-5 reserved palSize); // 6-8 size of color table } } /** * Writes Logical Screen Descriptor */ protected void writeLSD() throws IOException { // logical screen size writeShort(width); writeShort(height); // packed fields out.write((0x80| // 1 : global color table flag = 1 (gct used) 0x70| // 2-4 : color resolution = 7 0x00| // 5 : gct sort flag = 0 palSize)); // 6-8 : gct size out.write(0); // background color index out.write(0); // pixel aspect ratio - assume 1:1 } /** * Writes Netscape application extension to define * repeat count. */ protected void writeNetscapeExt() throws IOException { out.write(0x21); // extension introducer out.write(0xff); // app extension label out.write(11); // block size writeString("NETSCAPE"+"2.0"); // app id + auth code //$NON-NLS-1$ //$NON-NLS-2$ out.write(3); // sub-block size out.write(1); // loop sub-block id writeShort(repeat); // loop count (extra iterations, 0=repeat forever) out.write(0); // block terminator } /** * Writes color table */ protected void writePalette() throws IOException { out.write(colorTab, 0, colorTab.length); int n = (3*256)-colorTab.length; for(int i = 0; i<n; i++) { out.write(0); } } /** * Encodes and writes pixel data */ protected void writePixels() throws IOException { LZWEncoder encoder = new LZWEncoder(width, height, indexedPixels, colorDepth); encoder.encode(out); } /** * Write 16-bit value to output stream, LSB first */ protected void writeShort(int value) throws IOException { out.write(value&0xff); out.write((value>>8)&0xff); } /** * Writes string to output stream */ protected void writeString(String s) throws IOException { for(int i = 0; i<s.length(); i++) { out.write((byte) s.charAt(i)); } } } /* * Open Source Physics software is free software; you can redistribute * it and/or modify it under the terms of the GNU General Public License (GPL) as * published by the Free Software Foundation; either version 2 of the License, * or(at your option) any later version. * Code that uses any portion of the code in the org.opensourcephysics package * or any subpackage (subdirectory) of this package must must also be be released * under the GNU GPL license. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston MA 02111-1307 USA * or view the license online at http://www.gnu.org/copyleft/gpl.html * * Copyright (c) 2007 The Open Source Physics project * http://www.opensourcephysics.org */