/* class PaintEvent * * Copyright (C) 2001 R M Pitman * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package charva.awt.event; import charva.awt.Component; import charva.awt.Rectangle; /** * An event which is used to ensure that painting of components is * serialized, i.e that it occurs in the main event-processing loop. */ public class PaintEvent extends AWTEvent { private static final long serialVersionUID = 1L; Rectangle _updateRect; public PaintEvent(Component source_, Rectangle rect_) { super(source_, AWTEvent.PAINT_EVENT); _updateRect = rect_; } /** * Returns the rectangle representing the area that needs to be * repainted in response to this event. */ public Rectangle getUpdateRect() { return new Rectangle(_updateRect); } }