/* * The MIT License * * Copyright (c) 2004-2009, Sun Microsystems, Inc., Kohsuke Kawaguchi * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package hudson.util; /** * Concurrency primitive. * * <p> * A {@link OneShotEvent} is like a pandora's box. * It starts with the closed (non-signaled) state. * Multiple threads can wait for the event to become the signaled state. * * <p> * Once the event becomes signaled, or the pandora's box is opened, * every thread gets through freely, and there's no way to turn it back off. * * @author Kohsuke Kawaguchi */ public final class OneShotEvent { private boolean signaled; private final Object lock; public OneShotEvent() { this.lock = this; } public OneShotEvent(Object lock) { this.lock = lock; } /** * Non-blocking method that signals this event. */ public void signal() { synchronized (lock) { if(signaled) return; this.signaled = true; lock.notifyAll(); } } /** * Blocks until the event becomes the signaled state. * * <p> * This method blocks infinitely until a value is offered. */ public void block() throws InterruptedException { synchronized (lock) { while(!signaled) lock.wait(); } } /** * Blocks until the event becomes the signaled state. * * <p> * If the specified amount of time elapses, * this method returns null even if the value isn't offered. */ public void block(long timeout) throws InterruptedException { synchronized (lock) { if(!signaled) lock.wait(timeout); } } /** * Returns true if a value is offered. */ public boolean isSignaled() { synchronized (lock) { return signaled; } } }