/**
* Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
* <p/>
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders.gui;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import buildcraft.builders.TileBlueprintLibrary;
import buildcraft.core.lib.gui.BuildCraftContainer;
import buildcraft.core.lib.gui.slots.SlotOutput;
import buildcraft.core.lib.gui.widgets.ScrollbarWidget;
public class ContainerBlueprintLibrary extends BuildCraftContainer {
protected ScrollbarWidget scrollbarWidget;
protected IInventory playerInventory;
protected TileBlueprintLibrary library;
private int progressIn, progressOut;
public ContainerBlueprintLibrary(EntityPlayer player, TileBlueprintLibrary library) {
super(library.getSizeInventory());
this.playerInventory = player.inventory;
this.library = library;
this.scrollbarWidget = new ScrollbarWidget(163, 21, 244, 0, 110);
this.scrollbarWidget.hidden = true;
this.addWidget(scrollbarWidget);
addSlotToContainer(new SlotBlueprintLibrary(library, player, 0, 219, 57));
addSlotToContainer(new SlotOutput(library, 1, 175, 57));
addSlotToContainer(new SlotBlueprintLibrary(library, player, 2, 175, 79));
addSlotToContainer(new SlotOutput(library, 3, 219, 79));
// Player inventory
for (int l = 0; l < 3; l++) {
for (int k1 = 0; k1 < 9; k1++) {
addSlotToContainer(new Slot(playerInventory, k1 + l * 9 + 9, 8 + k1 * 18, 138 + l * 18));
}
}
for (int i1 = 0; i1 < 9; i1++) {
addSlotToContainer(new Slot(playerInventory, i1, 8 + i1 * 18, 196));
}
}
@Override
public void detectAndSendChanges() {
super.detectAndSendChanges();
for (Object crafter : crafters) {
ICrafting icrafting = (ICrafting) crafter;
if (progressIn != library.progressIn) {
icrafting.sendProgressBarUpdate(this, 0, library.progressIn);
}
if (progressOut != library.progressOut) {
icrafting.sendProgressBarUpdate(this, 1, library.progressOut);
}
}
progressIn = library.progressIn;
progressOut = library.progressOut;
}
@Override
public void updateProgressBar(int i, int j) {
if (i == 0) {
library.progressIn = j;
} else if (i == 1) {
library.progressOut = j;
}
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer) {
return library.isUseableByPlayer(entityplayer);
}
}