/** * Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team * http://www.mod-buildcraft.com * <p/> * BuildCraft is distributed under the terms of the Minecraft Mod Public * License 1.0, or MMPL. Please check the contents of the license located in * http://www.mod-buildcraft.com/MMPL-1.0.txt */ package buildcraft.builders.gui; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import buildcraft.builders.TileBlueprintLibrary; import buildcraft.core.lib.gui.BuildCraftContainer; import buildcraft.core.lib.gui.slots.SlotOutput; import buildcraft.core.lib.gui.widgets.ScrollbarWidget; public class ContainerBlueprintLibrary extends BuildCraftContainer { protected ScrollbarWidget scrollbarWidget; protected IInventory playerInventory; protected TileBlueprintLibrary library; private int progressIn, progressOut; public ContainerBlueprintLibrary(EntityPlayer player, TileBlueprintLibrary library) { super(library.getSizeInventory()); this.playerInventory = player.inventory; this.library = library; this.scrollbarWidget = new ScrollbarWidget(163, 21, 244, 0, 110); this.scrollbarWidget.hidden = true; this.addWidget(scrollbarWidget); addSlotToContainer(new SlotBlueprintLibrary(library, player, 0, 219, 57)); addSlotToContainer(new SlotOutput(library, 1, 175, 57)); addSlotToContainer(new SlotBlueprintLibrary(library, player, 2, 175, 79)); addSlotToContainer(new SlotOutput(library, 3, 219, 79)); // Player inventory for (int l = 0; l < 3; l++) { for (int k1 = 0; k1 < 9; k1++) { addSlotToContainer(new Slot(playerInventory, k1 + l * 9 + 9, 8 + k1 * 18, 138 + l * 18)); } } for (int i1 = 0; i1 < 9; i1++) { addSlotToContainer(new Slot(playerInventory, i1, 8 + i1 * 18, 196)); } } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for (Object crafter : crafters) { ICrafting icrafting = (ICrafting) crafter; if (progressIn != library.progressIn) { icrafting.sendProgressBarUpdate(this, 0, library.progressIn); } if (progressOut != library.progressOut) { icrafting.sendProgressBarUpdate(this, 1, library.progressOut); } } progressIn = library.progressIn; progressOut = library.progressOut; } @Override public void updateProgressBar(int i, int j) { if (i == 0) { library.progressIn = j; } else if (i == 1) { library.progressOut = j; } } @Override public boolean canInteractWith(EntityPlayer entityplayer) { return library.isUseableByPlayer(entityplayer); } }