/** * Copyright (C) 2010-2017 Gordon Fraser, Andrea Arcuri and EvoSuite * contributors * * This file is part of EvoSuite. * * EvoSuite is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation, either version 3.0 of the License, or * (at your option) any later version. * * EvoSuite is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with EvoSuite. If not, see <http://www.gnu.org/licenses/>. */ package com.examples.with.different.packagename.sette; public final class StructureInStructure { private StructureInStructure() { throw new UnsupportedOperationException("Static class"); } public static int guessParams(int x1, int y1, int x2, int y2) { SegmentStructure s = new SegmentStructure(); s.p1.x = x1; s.p1.y = y1; s.p2.x = x2; s.p2.y = y2; if (s.p1.x == 1 && s.p1.y == 2) { if (s.p2.x == 3 && s.p2.y == 4) { return 3; // 1+2 } else { return -1; // 1-2 } } else { if (s.p2.x == 3 && s.p2.y == 4) { return 1; // -1+2 } else { return -3; // -1-2 } } } public static int guessCoordinates(CoordinateStructure p1, CoordinateStructure p2) { if (p1 == null || p2 == null) { return 0; } SegmentStructure s = new SegmentStructure(); s.p1 = p1; s.p2 = p2; if (s.p1.x == 1 && s.p1.y == 2) { if (s.p2.x == 3 && s.p2.y == 4) { return 3; // 1+2 } else { return -1; // 1-2 } } else { if (s.p2.x == 3 && s.p2.y == 4) { return 1; // -1+2 } else { return -3; // -1-2 } } } public static int guess(SegmentStructure s) { if (s == null || s.p1 == null || s.p2 == null) { // it cannot be provided that the p1 & p2 fields will be never null // without using getter/setter methods return 0; } if (s.p1.x == 1 && s.p1.y == 2) { if (s.p2.x == 3 && s.p2.y == 4) { return 3; // 1+2 } else { return -1; // 1-2 } } else { if (s.p2.x == 3 && s.p2.y == 4) { return 1; // -1+2 } else { return -3; // -1-2 } } } }