/* * Copyright (C) 2012 Jacquet Wong * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package sound.musicg.graphic; import sound.musicg.wave.Wave; public class RenderWaveformDemo { public static void main(String[] args) { final String PATH = "/home/death/workspace/Musicg/bin/"; String filename = PATH+"audio_work/cock_a_1.wav"; String outFolder = PATH+"out"; // create a wave object Wave wave = new Wave(filename); // Graphic render GraphicRender render=new GraphicRender(); //render.setHorizontalMarker(1); //render.setVerticalMarker(1); render.renderWaveform(wave, outFolder+"/waveform.jpg"); // change the amplitude representation float timeStep=0.1F; render.renderWaveform(wave,timeStep,outFolder+"/waveform2.jpg"); } }