package com.dragome.web.html.dom.w3c; import org.w3c.dom.webgl.WebGLRenderingContext; import org.w3c.dom.webgl.WebGLUniformLocation; public interface WebGLRenderingContextExtension extends WebGLRenderingContext { public void uniform1iv(WebGLUniformLocation location, int[] v); public void uniform1fv(WebGLUniformLocation loc, float[] v); public void uniform2fv(WebGLUniformLocation loc, float[] v); public void uniform2iv(WebGLUniformLocation loc, int[] v); public void uniform3fv(WebGLUniformLocation loc, float[] v); public void uniform3iv(WebGLUniformLocation loc, int[] v); public void uniform4fv(WebGLUniformLocation loc, float[] v); public void uniform4iv(WebGLUniformLocation loc, int[] v); public void uniformMatrix2fv(WebGLUniformLocation loc, boolean transpose, float[] value); public void uniformMatrix3fv(WebGLUniformLocation loc, boolean transpose, float[] value); public void uniformMatrix4fv(WebGLUniformLocation loc, boolean transpose, float[] value); }