package com.bumptech.glide.load.resource.bytes; import com.bumptech.glide.Resource; public class BytesResource extends Resource<byte[]> { private byte[] bytes; public BytesResource(byte[] bytes) { this.bytes = bytes; } @Override public byte[] get() { return bytes; } @Override public int getSize() { return bytes.length; } @Override protected void recycleInternal() { } }