package com.bumptech.glide.load.resource.bytes;
import com.bumptech.glide.Resource;
public class BytesResource extends Resource<byte[]> {
private byte[] bytes;
public BytesResource(byte[] bytes) {
this.bytes = bytes;
}
@Override
public byte[] get() {
return bytes;
}
@Override
public int getSize() {
return bytes.length;
}
@Override
protected void recycleInternal() { }
}