package com.bumptech.glide.load.resource.bitmap; /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import java.io.FilterInputStream; import java.io.IOException; import java.io.InputStream; /** * Wraps an existing {@link InputStream} and <em>buffers</em> the input. * Expensive interaction with the underlying input stream is minimized, since * most (smaller) requests can be satisfied by accessing the buffer alone. The * drawback is that some extra space is required to hold the buffer and that * copying takes place when filling that buffer, but this is usually outweighed * by the performance benefits. * * <p/>A typical application pattern for the class looks like this:<p/> * * <pre> * BufferedInputStream buf = new BufferedInputStream(new FileInputStream(&quot;file.java&quot;)); * </pre> * */ public class RecyclableBufferedInputStream extends FilterInputStream { public static class InvalidMarkException extends RuntimeException { public InvalidMarkException(String detailMessage) { super(detailMessage); } } /** * The buffer containing the current bytes read from the target InputStream. */ protected volatile byte[] buf; /** * The total number of bytes inside the byte array {@code buf}. */ protected int count; /** * The current limit, which when passed, invalidates the current mark. */ protected int marklimit; /** * The currently marked position. -1 indicates no mark has been set or the * mark has been invalidated. */ protected int markpos = -1; /** * The current position within the byte array {@code buf}. */ protected int pos; public RecyclableBufferedInputStream(InputStream in, byte[] buffer) { super(in); if (buffer == null || buffer.length == 0) { throw new IllegalArgumentException("buffer is null or empty"); } buf = buffer; } /** * Returns an estimated number of bytes that can be read or skipped without blocking for more * input. This method returns the number of bytes available in the buffer * plus those available in the source stream, but see {@link InputStream#available} for * important caveats. * * @return the estimated number of bytes available * @throws IOException if this stream is closed or an error occurs */ @Override public synchronized int available() throws IOException { InputStream localIn = in; // 'in' could be invalidated by close() if (buf == null || localIn == null) { throw streamClosed(); } return count - pos + localIn.available(); } private IOException streamClosed() throws IOException { throw new IOException("BufferedInputStream is closed"); } /** * Closes this stream. The source stream is closed and any resources * associated with it are released. * * @throws IOException * if an error occurs while closing this stream. */ @Override public void close() throws IOException { buf = null; InputStream localIn = in; in = null; if (localIn != null) { localIn.close(); } } private int fillbuf(InputStream localIn, byte[] localBuf) throws IOException { if (markpos == -1 || (pos - markpos >= marklimit)) { /* Mark position not set or exceeded readlimit */ int result = localIn.read(localBuf); if (result > 0) { markpos = -1; pos = 0; count = result == -1 ? 0 : result; } return result; } //Added count == localBuf.length so that we do not immediately double the buffer size before reading any data // when marklimit > localBuf.length. Instead, we will double the buffer size only after reading the initial // localBuf worth of data without finding what we're looking for in the stream. This allows us to set a // relatively small initial buffer size and a large marklimit for safety without causing an allocation each time // read is called. if (markpos == 0 && marklimit > localBuf.length && count == localBuf.length) { /* Increase buffer size to accommodate the readlimit */ int newLength = localBuf.length * 2; if (newLength > marklimit) { newLength = marklimit; } byte[] newbuf = new byte[newLength]; System.arraycopy(localBuf, 0, newbuf, 0, localBuf.length); // Reassign buf, which will invalidate any local references // FIXME: what if buf was null? localBuf = buf = newbuf; } else if (markpos > 0) { System.arraycopy(localBuf, markpos, localBuf, 0, localBuf.length - markpos); } /* Set the new position and mark position */ pos -= markpos; count = markpos = 0; int bytesread = localIn.read(localBuf, pos, localBuf.length - pos); count = bytesread <= 0 ? pos : pos + bytesread; return bytesread; } /** * Sets a mark position in this stream. The parameter {@code readlimit} * indicates how many bytes can be read before a mark is invalidated. * Calling {@code reset()} will reposition the stream back to the marked * position if {@code readlimit} has not been surpassed. The underlying * buffer may be increased in size to allow {@code readlimit} number of * bytes to be supported. * * @param readlimit * the number of bytes that can be read before the mark is * invalidated. * @see #reset() */ @Override public synchronized void mark(int readlimit) { //This is stupid, but BitmapFactory.decodeStream calls mark(1024) //which is too small for a substantial portion of images. This //change (using Math.max) ensures that we don't overwrite readlimit //with a smaller value marklimit = Math.max(marklimit, readlimit); markpos = pos; } public synchronized void clearMark() { markpos = -1; marklimit = 0; } /** * Indicates whether {@code BufferedInputStream} supports the {@code mark()} * and {@code reset()} methods. * * @return {@code true} for BufferedInputStreams. * @see #mark(int) * @see #reset() */ @Override public boolean markSupported() { return true; } /** * Reads a single byte from this stream and returns it as an integer in the * range from 0 to 255. Returns -1 if the end of the source string has been * reached. If the internal buffer does not contain any available bytes then * it is filled from the source stream and the first byte is returned. * * @return the byte read or -1 if the end of the source stream has been * reached. * @throws IOException * if this stream is closed or another IOException occurs. */ @Override public synchronized int read() throws IOException { // Use local refs since buf and in may be invalidated by an // unsynchronized close() byte[] localBuf = buf; InputStream localIn = in; if (localBuf == null || localIn == null) { throw streamClosed(); } /* Are there buffered bytes available? */ if (pos >= count && fillbuf(localIn, localBuf) == -1) { return -1; /* no, fill buffer */ } // localBuf may have been invalidated by fillbuf if (localBuf != buf) { localBuf = buf; if (localBuf == null) { throw streamClosed(); } } /* Did filling the buffer fail with -1 (EOF)? */ if (count - pos > 0) { return localBuf[pos++] & 0xFF; } return -1; } /** * Reads at most {@code byteCount} bytes from this stream and stores them in * byte array {@code buffer} starting at offset {@code offset}. Returns the * number of bytes actually read or -1 if no bytes were read and the end of * the stream was encountered. If all the buffered bytes have been used, a * mark has not been set and the requested number of bytes is larger than * the receiver's buffer size, this implementation bypasses the buffer and * simply places the results directly into {@code buffer}. * * @param buffer * the byte array in which to store the bytes read. * @return the number of bytes actually read or -1 if end of stream. * @throws IndexOutOfBoundsException * if {@code offset < 0} or {@code byteCount < 0}, or if * {@code offset + byteCount} is greater than the size of * {@code buffer}. * @throws IOException * if the stream is already closed or another IOException * occurs. */ @Override public synchronized int read(byte[] buffer, int offset, int byteCount) throws IOException { // Use local ref since buf may be invalidated by an unsynchronized // close() byte[] localBuf = buf; if (localBuf == null) { throw streamClosed(); } //Arrays.checkOffsetAndCount(buffer.length, offset, byteCount); if (byteCount == 0) { return 0; } InputStream localIn = in; if (localIn == null) { throw streamClosed(); } int required; if (pos < count) { /* There are bytes available in the buffer. */ int copylength = count - pos >= byteCount ? byteCount : count - pos; System.arraycopy(localBuf, pos, buffer, offset, copylength); pos += copylength; if (copylength == byteCount || localIn.available() == 0) { return copylength; } offset += copylength; required = byteCount - copylength; } else { required = byteCount; } while (true) { int read; /* * If we're not marked and the required size is greater than the * buffer, simply read the bytes directly bypassing the buffer. */ if (markpos == -1 && required >= localBuf.length) { read = localIn.read(buffer, offset, required); if (read == -1) { return required == byteCount ? -1 : byteCount - required; } } else { if (fillbuf(localIn, localBuf) == -1) { return required == byteCount ? -1 : byteCount - required; } // localBuf may have been invalidated by fillbuf if (localBuf != buf) { localBuf = buf; if (localBuf == null) { throw streamClosed(); } } read = count - pos >= required ? required : count - pos; System.arraycopy(localBuf, pos, buffer, offset, read); pos += read; } required -= read; if (required == 0) { return byteCount; } if (localIn.available() == 0) { return byteCount - required; } offset += read; } } /** * Resets this stream to the last marked location. * * @throws IOException * if this stream is closed, no mark has been set or the mark is * no longer valid because more than {@code readlimit} bytes * have been read since setting the mark. * @see #mark(int) */ @Override public synchronized void reset() throws IOException { if (buf == null) { throw new IOException("Stream is closed"); } if (-1 == markpos) { throw new InvalidMarkException("Mark has been invalidated"); } pos = markpos; } /** * Skips {@code byteCount} bytes in this stream. Subsequent calls to * {@code read} will not return these bytes unless {@code reset} is * used. * * @param byteCount * the number of bytes to skip. {@code skip} does nothing and * returns 0 if {@code byteCount} is less than zero. * @return the number of bytes actually skipped. * @throws IOException * if this stream is closed or another IOException occurs. */ @Override public synchronized long skip(long byteCount) throws IOException { // Use local refs since buf and in may be invalidated by an // unsynchronized close() byte[] localBuf = buf; InputStream localIn = in; if (localBuf == null) { throw streamClosed(); } if (byteCount < 1) { return 0; } if (localIn == null) { throw streamClosed(); } if (count - pos >= byteCount) { pos += byteCount; return byteCount; } long read = count - pos; pos = count; if (markpos != -1) { if (byteCount <= marklimit) { if (fillbuf(localIn, localBuf) == -1) { return read; } if (count - pos >= byteCount - read) { pos += byteCount - read; return byteCount; } // Couldn't get all the bytes, skip what we read read += (count - pos); pos = count; return read; } } return read + localIn.skip(byteCount - read); } }