package com.bumptech.glide.load.engine.cache; import com.bumptech.glide.load.Key; import com.bumptech.glide.Resource; public class MemoryCacheAdapter implements MemoryCache { private ResourceRemovedListener listener; @Override public void setSizeMultiplier(float multiplier) { } @Override public boolean contains(Key key) { return false; } @Override public Resource get(Key key) { return null; } @Override public Resource put(Key key, Resource resource) { listener.onResourceRemoved(resource); return null; } @Override public void setResourceRemovedListener(ResourceRemovedListener listener) { this.listener = listener; } @Override public void clearMemory() {} @Override public void trimMemory(int level) {} }