package com.bumptech.glide.load.engine.cache;
import com.bumptech.glide.load.Key;
import com.bumptech.glide.Resource;
public class MemoryCacheAdapter implements MemoryCache {
private ResourceRemovedListener listener;
@Override
public void setSizeMultiplier(float multiplier) {
}
@Override
public boolean contains(Key key) {
return false;
}
@Override
public Resource get(Key key) {
return null;
}
@Override
public Resource put(Key key, Resource resource) {
listener.onResourceRemoved(resource);
return null;
}
@Override
public void setResourceRemovedListener(ResourceRemovedListener listener) {
this.listener = listener;
}
@Override
public void clearMemory() {}
@Override
public void trimMemory(int level) {}
}