/* * Copyright (C) 2011 Jacquet Wong * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.musicg.api; import com.musicg.wave.WaveHeader; /** * Api for detecting clap * * @author Jacquet Wong * */ public class ClapApi extends DetectionApi{ public ClapApi(WaveHeader waveHeader) { super(waveHeader); } protected void init(){ // settings for detecting a clap minFrequency = 1000.0f; maxFrequency = Double.MAX_VALUE; // get the decay part of a clap minIntensity = 10000.0f; maxIntensity = 100000.0f; minStandardDeviation = 0.0f; maxStandardDeviation = 0.05f; highPass = 100; lowPass = 10000; minNumZeroCross = 100; maxNumZeroCross = 500; numRobust = 4; } public boolean isClap(byte[] audioBytes){ return isSpecificSound(audioBytes); } }