/** * Copyright 2009 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package org.waveprotocol.wave.model.util; /** * Simiple fibonacci back off with fuzzing. This is important for reconnection so that * everyone doesn't retry at the same time. * * @author zdwang@google.com (David Wang) */ public class FuzzingBackOffGenerator { public static class BackOffParameters { public final int targetDelay; public final int minimumDelay; private BackOffParameters(int targetDelay, int minimumDelay) { this.targetDelay = targetDelay; this.minimumDelay = minimumDelay; } } /** Randomisation factor. Must be between 0 and 1. */ private final double randomisationFactor; /** The first time we back off. */ private final int initialBackOff; /** The max back off value, it'll be fuzzed. */ private final int maxBackOff; /** The next time we've backed off. */ private int nextBackOffTime; /** The current back off time. */ private int backOffTime; /** * @param initialBackOff Initial value to back off. This class does not interpret the meaning of * this value. must be > 0 * @param maxBackOff Max value to back off * @param randomisationFactor between 0 and 1 to control the range of randomness. */ public FuzzingBackOffGenerator(int initialBackOff, int maxBackOff, double randomisationFactor) { if (randomisationFactor < 0 || randomisationFactor > 1) { throw new IllegalArgumentException("randomisationFactor must be between 0 and 1. actual " + randomisationFactor); } if (initialBackOff <= 0) { throw new IllegalArgumentException("initialBackOff must be between 0 and 1. actual " + initialBackOff); } this.randomisationFactor = randomisationFactor; this.initialBackOff = initialBackOff; this.maxBackOff = maxBackOff; this.nextBackOffTime = initialBackOff; this.backOffTime = 0; } /** Gets the next back off time. Until maxBackOff is reached. */ public BackOffParameters next() { int ret = Math.min(nextBackOffTime, maxBackOff); nextBackOffTime += backOffTime; backOffTime = ret; int randomizeTime = (int) (backOffTime * (1.0 + (Math.random() * randomisationFactor))); int minAllowedTime = (int)Math.round(randomizeTime - backOffTime * randomisationFactor); return new BackOffParameters(randomizeTime, minAllowedTime); } /** * Resets the back off. */ public void reset() { nextBackOffTime = initialBackOff; backOffTime = 0; } }