/** * Copyright 2010 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. * */ package org.waveprotocol.box.server.rpc.render.renderer; import org.waveprotocol.wave.model.conversation.Conversation; import org.waveprotocol.wave.model.conversation.ConversationBlip; import org.waveprotocol.wave.model.conversation.ConversationThread; import org.waveprotocol.wave.model.conversation.ConversationView; /** * Generator interface for processing a conversation rendering. The structure is * a recursive tree structure of conversations, threads, participants, and * blips. This generator is invoked with the structure of the rendering in depth * first order, and produces a rendering artifact. * * A rendering has the following structure: * * <pre> * View: Conversation* * Conversation: Participants Thread * Thread: (Conversation | Blip)* * Blip: Thread* * </pre> * * A typical call sequence is as following: * * <pre> * begin * beginView * beginConversation(rootConversation) * beginThread(rootThread) * beginBlip(rootBlip) * beginThread(replyThread) * beginBlip(childBlip) * endBlip(childBlip) * endThread(replyThread) * endBlip(rootBlip) * beginConversation(privateReply) * beginParticipants(privateReply) * endParticipants(privateReply) * beginThread(privateThread) * beginBlip(privateBlip) * endBlip(privateBlip) * endThread(privateThread) * endConversation(privateReply) * endThread(rootThread) * endConversation(rootConversation) * endView * end * </pre> * */ public interface RendererHelper { /** Starts processing a conversation view. */ void startView(ConversationView view); /** Ends processing a conversation view. */ void endView(ConversationView view); /** Starts processing a conversation. */ void startConversation(Conversation conv); /** Ends processing a conversation. */ void endConversation(Conversation conv); /** Starts processing a thread. */ void startThread(ConversationThread thread); /** Ends processing a thread. */ void endThread(ConversationThread thread); /** Starts processing of a thread inlined in a blip. */ void startInlineThread(ConversationThread thread); /** Ends processing of a thread inlined in a blip. */ void endInlineThread(ConversationThread thread); /** Starts processing a blip. */ void startBlip(ConversationBlip blip); /** Ends processing a blip. */ void endBlip(ConversationBlip blip); }