/* * ----------------------------------------------------------------------- * Copyright © 2013-2016 Meno Hochschild, <http://www.menodata.de/> * ----------------------------------------------------------------------- * This file (RealTime.java) is part of project Time4J. * * Time4J is free software: You can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation, either version 2.1 of the License, or * (at your option) any later version. * * Time4J is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Time4J. If not, see <http://www.gnu.org/licenses/>. * ----------------------------------------------------------------------- */ package net.time4j.engine; /** * <p>Represents a machine time span in (possibly fractional) seconds only. </p> * * @param <U> generic type of time unit applicable on time points defined in UTC or POSIX * @author Meno Hochschild * @since 3.23/4.19 */ /*[deutsch] * <p>Repräsentiert eine Maschinenzeit, die in Sekunden und eventuell Sekundenbruchteilen definiert ist. </p> * * @param <U> generic type of time unit applicable on time points defined in UTC or POSIX * @author Meno Hochschild * @since 3.23/4.19 */ public interface RealTime<U> extends TimeSpan<U> { //~ Methoden ---------------------------------------------------------- /** * <p>Yields the normalized seconds of this duration. </p> * * <p>The normalization happens in case of a negative duration such that any fraction part * falls into the range {@code 0-999999999}. In this case, following expression is NOT true: * {@code Math.abs(getSeconds()) == getPartialAmount(TimeUnit.SECONDS)} </p> * * @return long * @see #getFraction() */ /*[deutsch] * <p>Liefert die normalisierten Sekunden dieser Dauer. </p> * * <p>Die Normalisierung geschieht im Fall einer negativen Dauer so, daß ein Sekundenbruchteil * immer in den Bereich {@code 0-999999999} fällt. In diesem Fall ist folgender Ausdruck NICHT * wahr: {@code Math.abs(getSeconds()) == getPartialAmount(TimeUnit.SECONDS)} </p> * * @return long * @see #getFraction() */ long getSeconds(); /** * <p>Yields the normalized nanosecond fraction of this duration. </p> * * @return nanosecond in range {@code 0-999999999} * @see #getSeconds() */ /*[deutsch] * <p>Liefert den normalisierten Nanosekundenteil dieser Dauer. </p> * * @return nanosecond in range {@code 0-999999999} * @see #getSeconds() */ int getFraction(); }