/* File generated automatically by TilesetsGenerator.java. Do not edit. This file is committed for convenience. */ package squidpony.tileset; import squidpony.squidgrid.mapping.styled.*; /** @author TilesetsGenerator.java */ public class CavesTinyCorridors { public static final Tileset INSTANCE = new Tileset(); static { /* Initialize #INSTANCE */ INSTANCE.config.is_corner=true; INSTANCE.config.num_x_variants=1; INSTANCE.config.num_y_variants=1; INSTANCE.config.short_side_length=5; INSTANCE.config.num_colors[0]=3; INSTANCE.config.num_colors[1]=1; INSTANCE.config.num_colors[2]=3; INSTANCE.config.num_colors[3]=1; INSTANCE.max_tiles.h=27; INSTANCE.max_tiles.v=27; INSTANCE.h_tiles = new Tile[27]; /* Build h_tiles #0 */ INSTANCE.h_tiles[0] = new Tile(0,0,0,0,0,0 ,10,5,24,24L,6L,1L,3L,7L,23L,26L,28L,24L); /* Build h_tiles #1 */ INSTANCE.h_tiles[1] = new Tile(0,1,0,0,0,0 ,10,5,24,21L,2L,14L,14L,6L,1L,7L,28L,24L); /* Build h_tiles #2 */ INSTANCE.h_tiles[2] = new Tile(0,2,0,0,0,0 ,10,5,24,16L,12L,4L,8L,8L,26L,29L,22L,30L); /* Build h_tiles #3 */ INSTANCE.h_tiles[3] = new Tile(0,0,0,1,0,0 ,10,5,2,20L,12L,5L,3L,3L,3L,22L,28L,30L); /* Build h_tiles #4 */ INSTANCE.h_tiles[4] = new Tile(0,1,0,1,0,0 ,10,5,2,3L,23L,12L,6L,2L,1L,6L,28L,24L); /* Build h_tiles #5 */ INSTANCE.h_tiles[5] = new Tile(0,2,0,1,0,0 ,10,5,2,14L,19L,10L,2L,15L,5L,26L,28L,28L); /* Build h_tiles #6 */ INSTANCE.h_tiles[6] = new Tile(0,0,0,2,0,0 ,10,5,12,18L,2L,1L,7L,15L,15L,14L,28L,24L); /* Build h_tiles #7 */ INSTANCE.h_tiles[7] = new Tile(0,1,0,2,0,0 ,10,5,12,16L,17L,9L,9L,18L,9L,14L,16L,24L); /* Build h_tiles #8 */ INSTANCE.h_tiles[8] = new Tile(0,2,0,2,0,0 ,10,5,12,25L,14L,4L,6L,2L,7L,5L,20L,24L); /* Build h_tiles #9 */ INSTANCE.h_tiles[9] = new Tile(0,0,0,0,0,1 ,10,5,24,28L,14L,1L,3L,3L,29L,18L,8L,4L); /* Build h_tiles #10 */ INSTANCE.h_tiles[10] = new Tile(0,1,0,0,0,1 ,10,5,24,23L,5L,12L,4L,2L,22L,5L,4L,4L); /* Build h_tiles #11 */ INSTANCE.h_tiles[11] = new Tile(0,2,0,0,0,1 ,10,5,24,16L,9L,6L,6L,4L,29L,19L,4L,4L); /* Build h_tiles #12 */ INSTANCE.h_tiles[12] = new Tile(0,0,0,1,0,1 ,10,5,2,13L,16L,9L,7L,3L,29L,18L,14L,4L); /* Build h_tiles #13 */ INSTANCE.h_tiles[13] = new Tile(0,1,0,1,0,1 ,10,5,2,7L,29L,12L,6L,2L,25L,22L,8L,4L); /* Build h_tiles #14 */ INSTANCE.h_tiles[14] = new Tile(0,2,0,1,0,1 ,10,5,6,14L,31L,14L,12L,8L,5L,2L,2L,2L); /* Build h_tiles #15 */ INSTANCE.h_tiles[15] = new Tile(0,0,0,2,0,1 ,10,5,4,24L,20L,5L,3L,7L,29L,20L,4L,4L); /* Build h_tiles #16 */ INSTANCE.h_tiles[16] = new Tile(0,1,0,2,0,1 ,10,5,12,8L,25L,5L,4L,6L,2L,17L,2L,4L); /* Build h_tiles #17 */ INSTANCE.h_tiles[17] = new Tile(0,2,0,2,0,1 ,10,5,4,13L,21L,2L,1L,1L,17L,26L,6L,4L); /* Build h_tiles #18 */ INSTANCE.h_tiles[18] = new Tile(0,0,0,0,0,2 ,10,5,28,30L,30L,31L,7L,7L,19L,12L,4L,2L); /* Build h_tiles #19 */ INSTANCE.h_tiles[19] = new Tile(0,1,0,0,0,2 ,10,5,24,29L,7L,4L,6L,2L,13L,25L,13L,2L); /* Build h_tiles #20 */ INSTANCE.h_tiles[20] = new Tile(0,2,0,0,0,2 ,10,5,24,24L,13L,6L,4L,4L,15L,20L,6L,2L); /* Build h_tiles #21 */ INSTANCE.h_tiles[21] = new Tile(0,0,0,1,0,2 ,10,5,2,18L,9L,9L,7L,3L,5L,28L,4L,2L); /* Build h_tiles #22 */ INSTANCE.h_tiles[22] = new Tile(0,1,0,1,0,2 ,10,5,2,20L,12L,8L,12L,4L,13L,17L,14L,2L); /* Build h_tiles #23 */ INSTANCE.h_tiles[23] = new Tile(0,2,0,1,0,2 ,10,5,2,12L,29L,6L,4L,6L,9L,25L,6L,6L); /* Build h_tiles #24 */ INSTANCE.h_tiles[24] = new Tile(0,0,0,2,0,2 ,10,5,4,30L,15L,7L,7L,3L,7L,11L,4L,2L); /* Build h_tiles #25 */ INSTANCE.h_tiles[25] = new Tile(0,1,0,2,0,2 ,10,5,12,29L,3L,14L,8L,6L,6L,29L,4L,2L); /* Build h_tiles #26 */ INSTANCE.h_tiles[26] = new Tile(0,2,0,2,0,2 ,10,5,4,28L,12L,4L,4L,7L,3L,2L,4L,2L); INSTANCE.v_tiles = new Tile[27]; /* Build v_tiles #0 */ INSTANCE.v_tiles[0] = new Tile(0,0,0,0,0,0 ,5,10,903,899L,561L,124L,124L); /* Build v_tiles #1 */ INSTANCE.v_tiles[1] = new Tile(1,0,0,0,0,0 ,5,10,900,961L,950L,252L,252L); /* Build v_tiles #2 */ INSTANCE.v_tiles[2] = new Tile(2,0,0,0,0,0 ,5,10,908,897L,817L,250L,252L); /* Build v_tiles #3 */ INSTANCE.v_tiles[3] = new Tile(0,0,1,0,0,0 ,5,10,135,263L,699L,248L,252L); /* Build v_tiles #4 */ INSTANCE.v_tiles[4] = new Tile(1,0,1,0,0,0 ,5,10,132,640L,403L,124L,124L); /* Build v_tiles #5 */ INSTANCE.v_tiles[5] = new Tile(2,0,1,0,0,0 ,5,10,140,643L,708L,316L,124L); /* Build v_tiles #6 */ INSTANCE.v_tiles[6] = new Tile(0,0,2,0,0,0 ,5,10,583,607L,447L,185L,248L); /* Build v_tiles #7 */ INSTANCE.v_tiles[7] = new Tile(1,0,2,0,0,0 ,5,10,68,611L,868L,248L,120L); /* Build v_tiles #8 */ INSTANCE.v_tiles[8] = new Tile(2,0,2,0,0,0 ,5,10,72,711L,446L,511L,124L); /* Build v_tiles #9 */ INSTANCE.v_tiles[9] = new Tile(0,0,0,0,1,0 ,5,10,963,931L,799L,134L,130L); /* Build v_tiles #10 */ INSTANCE.v_tiles[10] = new Tile(1,0,0,0,1,0 ,5,10,900,896L,833L,126L,130L); /* Build v_tiles #11 */ INSTANCE.v_tiles[11] = new Tile(2,0,0,0,1,0 ,5,10,908,1017L,782L,134L,130L); /* Build v_tiles #12 */ INSTANCE.v_tiles[12] = new Tile(0,0,1,0,1,0 ,5,10,239,1023L,527L,198L,162L); /* Build v_tiles #13 */ INSTANCE.v_tiles[13] = new Tile(1,0,1,0,1,0 ,5,10,128,641L,963L,126L,146L); /* Build v_tiles #14 */ INSTANCE.v_tiles[14] = new Tile(2,0,1,0,1,0 ,5,10,232,765L,510L,254L,154L); /* Build v_tiles #15 */ INSTANCE.v_tiles[15] = new Tile(0,0,2,0,1,0 ,5,10,583,831L,511L,126L,130L); /* Build v_tiles #16 */ INSTANCE.v_tiles[16] = new Tile(1,0,2,0,1,0 ,5,10,92,754L,897L,249L,142L); /* Build v_tiles #17 */ INSTANCE.v_tiles[17] = new Tile(2,0,2,0,1,0 ,5,10,120,561L,430L,100L,194L); /* Build v_tiles #18 */ INSTANCE.v_tiles[18] = new Tile(0,0,0,0,2,0 ,5,10,899,871L,574L,4L,396L); /* Build v_tiles #19 */ INSTANCE.v_tiles[19] = new Tile(1,0,0,0,2,0 ,5,10,908,1022L,957L,28L,4L); /* Build v_tiles #20 */ INSTANCE.v_tiles[20] = new Tile(2,0,0,0,2,0 ,5,10,904,1013L,546L,34L,196L); /* Build v_tiles #21 */ INSTANCE.v_tiles[21] = new Tile(0,0,1,0,2,0 ,5,10,143,927L,1023L,455L,390L); /* Build v_tiles #22 */ INSTANCE.v_tiles[22] = new Tile(1,0,1,0,2,0 ,5,10,132,989L,502L,450L,268L); /* Build v_tiles #23 */ INSTANCE.v_tiles[23] = new Tile(2,0,1,0,2,0 ,5,10,172,499L,622L,68L,396L); /* Build v_tiles #24 */ INSTANCE.v_tiles[24] = new Tile(0,0,2,0,2,0 ,5,10,591,719L,311L,3L,132L); /* Build v_tiles #25 */ INSTANCE.v_tiles[25] = new Tile(1,0,2,0,2,0 ,5,10,68,1021L,515L,114L,396L); /* Build v_tiles #26 */ INSTANCE.v_tiles[26] = new Tile(2,0,2,0,2,0 ,5,10,88,877L,454L,386L,268L); } }