/*- * #%L * Fiji distribution of ImageJ for the life sciences. * %% * Copyright (C) 2007 - 2017 Fiji developers. * %% * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/gpl-2.0.html>. * #L% */ package spim.vecmath; /* * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * */ /** * A 3 element point that is represented by single precision floating point * x,y,z coordinates. * */ public class Point3f extends Tuple3f implements java.io.Serializable { // Compatible with 1.1 static final long serialVersionUID = -8689337816398030143L; /** * Constructs and initializes a Point3f from the specified xyz coordinates. * * @param x * the x coordinate * @param y * the y coordinate * @param z * the z coordinate */ public Point3f( float x, float y, float z ) { super( x, y, z ); } /** * Constructs and initializes a Point3f from the array of length 3. * * @param p * the array of length 3 containing xyz in order */ public Point3f( float[] p ) { super( p ); } /** * Constructs and initializes a Point3f from the specified Point3f. * * @param p1 * the Point3f containing the initialization x y z data */ public Point3f( Point3f p1 ) { super( p1 ); } /** * Constructs and initializes a Point3f from the specified Point3d. * * @param p1 * the Point3d containing the initialization x y z data */ public Point3f( Point3d p1 ) { super( p1 ); } /** * Constructs and initializes a Point3f from the specified Tuple3f. * * @param t1 * the Tuple3f containing the initialization x y z data */ public Point3f( Tuple3f t1 ) { super( t1 ); } /** * Constructs and initializes a Point3f from the specified Tuple3d. * * @param t1 * the Tuple3d containing the initialization x y z data */ public Point3f( Tuple3d t1 ) { super( t1 ); } /** * Constructs and initializes a Point3f to (0,0,0). */ public Point3f() { super(); } /** * Computes the square of the distance between this point and point p1. * * @param p1 * the other point * @return the square of the distance */ public final float distanceSquared( Point3f p1 ) { float dx, dy, dz; dx = this.x - p1.x; dy = this.y - p1.y; dz = this.z - p1.z; return dx * dx + dy * dy + dz * dz; } /** * Computes the distance between this point and point p1. * * @param p1 * the other point * @return the distance */ public final float distance( Point3f p1 ) { float dx, dy, dz; dx = this.x - p1.x; dy = this.y - p1.y; dz = this.z - p1.z; return (float) Math.sqrt( dx * dx + dy * dy + dz * dz ); } /** * Computes the L-1 (Manhattan) distance between this point and point p1. * The L-1 distance is equal to: abs(x1-x2) + abs(y1-y2) + abs(z1-z2). * * @param p1 * the other point * @return the L-1 distance */ public final float distanceL1( Point3f p1 ) { return ( Math.abs( this.x - p1.x ) + Math.abs( this.y - p1.y ) + Math .abs( this.z - p1.z ) ); } /** * Computes the L-infinite distance between this point and point p1. The * L-infinite distance is equal to MAX[abs(x1-x2), abs(y1-y2), abs(z1-z2)]. * * @param p1 * the other point * @return the L-infinite distance */ public final float distanceLinf( Point3f p1 ) { float tmp; tmp = Math.max( Math.abs( this.x - p1.x ), Math.abs( this.y - p1.y ) ); return ( Math.max( tmp, Math.abs( this.z - p1.z ) ) ); } /** * Multiplies each of the x,y,z components of the Point4f parameter by 1/w * and places the projected values into this point. * * @param p1 * the source Point4f, which is not modified */ public final void project( Point4f p1 ) { float oneOw; oneOw = 1 / p1.w; x = p1.x * oneOw; y = p1.y * oneOw; z = p1.z * oneOw; } }