package tc.oc.pgm.spawns.states;
import net.md_5.bungee.api.chat.BaseComponent;
import tc.oc.commons.core.chat.Component;
import tc.oc.pgm.events.PlayerChangePartyEvent;
import tc.oc.pgm.match.Competitor;
import tc.oc.pgm.match.MatchPlayer;
/**
* Player is waiting to spawn after joining a team
*/
public class Joining extends Spawning {
public Joining(MatchPlayer player) {
super(player);
this.spawnRequested = true;
}
@Override
public void enterState() {
player.setVisible(false);
super.enterState();
trySpawn();
}
@Override
protected BaseComponent getTitle() {
return new Component();
}
@Override
public void onEvent(PlayerChangePartyEvent event) {
super.onEvent(event);
if(!(event.getNewParty() instanceof Competitor)) {
transition(new Observing(player, false, false));
}
}
}